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OnDoOdy

OnDoOdy

File Details

OnDoOdy 1.1.0

  • R
  • Sep 15, 2013
  • 42.83 KB
  • 617
  • CB 1.6.2-R1.0

File Name

OnDoOdy-1.1.0.jar

Supported Versions

  • CB 1.6.2-R1.0
  • + Mobs now won't attack players who are on duty. Previously, when trying to punch pigmen for instance, they would start behaving like usual and start targeting the player.
  • + On-duty players cannot put out fires, unless the material 'FIRE' is in the list of blocks that it is allowed to break, or the player has block breaking permission.
  • = Restore food level when going off duty. Previously, it was stored when going on duty, but not restored when going off duty.
  • ! Save and restore more player variables when going on and off duty: exhaustion, saturation, fall distance, fire ticks, remaining air, velocity.

Also, this version is targeting Java 6 instead of Java 7.

Forgot to bump the version number of the plugin, will report as still being 1.0.0. This has no effect on anything, apart from simply being incorrect information.

A debugging message was accidentally left in. I will release a quick fix for that shortly.