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Monetary Death Penalty

Fear death as MonetaryDeathPenalty will remove currency from a player's account when they die.

File Details

MonetaryDeathPenalty v1.3

  • R
  • Sep 15, 2013
  • 7.71 KB
  • 650
  • CB 1.6.2-R1.0

File Name

MonetaryDeathPenalty.jar

Supported Versions

  • CB 1.6.2-R1.0

Huge code cleanup

Changed prefix: false to prefix: 0 to disable the prefix

Changed customMessage and customMessageForKiller variables (allow more colour changes within the message (currencySymbol etc.))

Removed hard coded colour for currencySymbol (included colour code in customMessage or customMessageForKiller)

Removed useCurrencySymbol as it was unnecessary

Bug fix causing pvpCost to inconsistently detect whether a player caused their death

New feature (Now allows a player to earn currency when killing another player (pvpCost must be true)). Set pvpPay to 0 to disable

New feature (A custom message when a player kills another player. Check config for supported variables.(pvpCost must be true)).

New feature (Minimum amount of currency a player has to have before they no can longer be affected by the percentage or flat amount in the config.)

New feature (Set a flat amount that will be deducted from a players account when they die and have less than or equal to the minimum amount for penalty)

Check the config.yml for all of the changes made to the config.

Delete old configs when updating