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MobEffects

MobEffects

File Details

MobEffects v1.3

  • R
  • Oct 8, 2012
  • 107.86 KB
  • 1.1K
  • CB 1.3.2-R1.0

File Name

MobEffects.jar

Supported Versions

  • CB 1.3.2-R1.0

New Features:

  • Built in UpdateChecker. When I upload a new build to Bukkit, your game will check. On startup, this will log into your console and if you have a permission node (MobEffects.check), it will show in-game. New Mobs Supported:
  • Wolves
  • EnderDragon
  • Snow Golems
  • Iron Golems Misc:
  • Some Effects were renamed to match the in-game aliases:
    • Confusion renamed to Nausea
    • IncreaseDamage renamed to Strength
    • SlowDigging renamed to MiningFatigue
    • DamageResistance renamed to Resistance
  • Config reorganized
    • A clean config is a happy config :D
    • Everything in the config related to the mobs / effect themselves are now in alphabetical order. Mobs start with Blaze and end with Zombie. Effects start at Blindness and end in Weakness.
    • New Config Option: AutoCheckForUpdates. Defaults to true. If true, the update checker will do what is listed above, if false, it will not.

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