Version 0.0.3
What's new
Update to 0.0.3 Adding customnames, implementing missing monster types, added commands.
Known bugs:
(Found in further testing and fixed for the next version: Nullpointer exception in rare cases of despawning mobs.)
(Found in further testing and fixed for the next version: Nullpointer exception trying to spawn a megacreep from an existing setup which is for an unimplemented type.)
After a server restart, remaining MegaCreeps have only got 1 life and are no longer any special. Newly spawning ones will work properly. This is a flaw which comes with lacking programming on the Bukkit API. It does not allow properly to check whether a mob really despawned or is just not in range of a player.
The armor of mobs does not reduce taken damage from normal attacks. This is due to a lacking programming on the Bukkit API. Finding an own way to substract resistances is planned.
This mod has no additional files

