File Details
v1.2.1 (for 1.7.2)
- R
- Feb 2, 2014
- 112.57 KB
- 367
- CB 1.7.2-R0.2
File Name
MazePvP.jar
Supported Versions
- CB 1.7.2-R0.2
- Added join signs:
Instead entering and exiting mazes freely, a maze can now also be entered with join signs. Players can fight until they die 3 times (can be configured) and the last player alive will be the winner. The text of the signs and the messages that players get can be customized - An optional "waiting place" can be specified for mazes with join signs. When a player joins that maze, he gets teleported to the waiting place where he stays until the fight starts.
- Added a command for stopping a fight in a maze that has join signs
- Player's ender chests are cleared when a fight starts so that they can only store items they got during the fight. The original contents of their ender chests are restored after the fight (this only applies to mazes that have join signs)
- Player's inventory is saved when entering a maze and restored after exiting
- The probability of an ender or regular chest appearing can be configured separately (so it's possible to turn one off by setting its probability to 0)
- Added a command to clear mazes: This removes all mobs and dropped items and clears the chasms. This is automatically done before starting a fight in a maze with join signs.
- Changed the commands' name a bit, now they all start with "mp" so that they don't conflict with other plugins. For example, "createmaze" is now "mpcreate"