File Details
Likeaboss 2.1.0
- R
- Feb 10, 2013
- 129.81 KB
- 1.0K
- 1.4.7
File Name
Likeaboss.jar
Supported Versions
- 1.4.7
New features
- Equipments for bosses. They are created in the new equipments.yml file and added to bosses in bosses.yml. As for drops, they support multiple enchantment rolls.
Bug fixes
- /lab spawn spawns bosses without any equipment, meaning that skeletons don't have a bow.
- Entities keep their modified health and equipment even if they're no longer tagged as a boss.
- /lab ignore doesn't apply damage from the player on the first hit.
- /lab viewer displays the health unmodified by the current damage event.
- Very rarely a player may gets credit for a boss killing without having given the final blow (happens on entities that have some kind of unphysical armor, like Zombies and Lava slimes).
Notable changes
- As a consequence of the equipments.yml addition, a new value has been added to config.yml, which let you to decide what should become of the entity's original equipment when it's turned into a boss.
- Bosses now use a damage multiplier instead of a flat damage, as how it was before the 2.0.0 version. You'll definitely want to update your config files. Sorry for the inconvenience.
- assignationChance in abilities.yml is no longer used, assignation chances are now set in bosses.yml and in worldname.yml. The default value is 100.
- Default config files have been rebalanced.

