promotional bannermobile promotional banner

LagMeter

Lets you check the server lag, in ticks-per-second
Back to Files

LagMeter 1.10.0

File nameLagMeter.jar
Uploader
TheLunarFrogTheLunarFrog
Uploaded
Oct 12, 2012
Downloads
40.3K
Size
19.8 KB
File ID
637243
Type
R
Release
Supported game versions
  • CB 1.3.2-R1.0

What's new

  • Built with CB 1.3.2-R1.0.
  • Now displays entities in each world, along with the combined total when using a command that includes the TPS meter.
  • Displaying entity amounts can be configured by pasting this into your configuration under any line at the very top, but it must be grouped with
useAverage: true
averageLength: 10
interval: 40

The node is:

displayEntitiesInLagCmds: false

So it should look like

useAverage: true
averageLength: 10
interval: 40
displayEntitiesInLagCmds: false

With no space indentation at all. Note that it will default automatically to true.

  • Fully implemented TPS and memory watchers. These can be configured, and the default is:
Notifications:
    Lag:
        Enabled: true
        Threshold: 17
        CheckInterval: 5
        ConsoleCommand: lag
    Memory:
        Enabled: true
        Threshold: 25
        CheckInterval: 10
        ConsoleCommand: mem

The check interval is in minutes. It will only alert you if they are enabled, and the threshold is a "less than or equal to" relationship. Memory is memory REMAINING. Only OPs or those with the permission node

lagmeter.notify.mem

will be notified of memory shortages, likewise with

lagmeter.notify.lag

for tps notifications.

The command must be runnable from console, and you may need to add a slash (/) in front of it.

  • Bugfix: setting the timer for the logging now works (with thanks to Southpaw018 for his pull request - I didn't even know this bug existed).

This mod has no additional files