KillTheBat v2.6
What's new
Version 2.6
- Mobs will no longer have a chance to drop their equipment (armor and weapon).
- Added "effect" configuration option to specify an additional effect for each mob type (e.g. Strength). For example:
effect: type: 5 duration: 10000 amplifier: 5 - Added "turninto" configuration option. If specified, a new type of mob will spawn when the existing mob dies. For example:
turninto: type: Spider getbetter: yesThe "getbetter" option will increase the health of the new mob based on the health of the old (now dead) mob. - Added Skeleton, Spider and CaveSpider mobs to the configuration file, which demonstrate the new options above.
This mod has no additional files

