LightningRod.jar (v2.1)
What's new
- Fixed a bug where if a player1 used a rod player2 won't be able to for the cooldown time
- Switched cool down times to be per player, not one for the whole server :)
* If a rods use cost is above 1 and they only have 1 rod left, it will still work, but only cost 1 rod
* Players can use the /lr spawnrod command without a real rod ID and get a blaze rod with weird lore
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