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FootstepsFX [Paper]

Players leave a configurable particle trail behind them as they run.

File Details

[Paper] FootstepsFX-1.1-1.21.1.jar

  • R
  • Sep 1, 2025
  • 18.45 KB
  • 5
  • 1.21.1

File Name

FootstepsFX-1.1-1.21.1.jar

Supported Versions

  • 1.21.1

# v1.1 - 2025-09-01
**Status:** Release-Candidat (RC)
## Overview
**Plugin:** FootstepsFX
**Autor:** GAMEMIEZE / Wolfwriter
**Short Description:** Players leave a configurable particle trail as they run.
## Added
**Lock/Unlock system for effects per player**
Players can lock or unlock individual particle effects.
- /trail lock effect - (Permission: trail.lock)
- /trail unlock effect - (Permission: trail.lock)
- /trail lock player effect - (Permission: trail.lock)
- /trail unlock player effect - (Permission: trail.lock)

**Global lock/unlock of all effects**
- /trail lock effect all or *
- /trail unlock effect all or *
- also for other players via player effect all

**New commands:**
- /trail reload – reloads all saved data (Permission: trail.reload)
- /trail help – displays all available commands and their descriptions

**Tab completion for all new commands**
- Suggestions for effect, player and particle types
- Dynamically dependent on argument position 

**Effect validation**
- Invalid effect names are recognized and intercepted with a message
- /trail list provides valid options 
## Changed
**CommandHandler extended**
- Structure for subcommands modularized
- Player verification and UUID access unified
- Error messages and usage notes improved
## Fixed
**MC compatibility clarified:**
- Plugin is now optimized exclusively for Paper 1.21.1
- No longer compatible with other 1.21.x variants
## Performance
- No additional performance changes in this version
- Existing optimizations from v1.0 remain unchanged
## Data & Configuration
**New keys:**

```
 {
  "uuid-of-player": {
    "enabled": true,
    "effectType": "flame",
    "intensity": 8
    “lockedEffect”: [],
    “unlockedEffects”: []
  }
}
```

## Kompatibilität
**MC-Versionen:** ab 1.21
**Plattformen:**
- Paper: 1.21.1
## Known issues
- Lock/Unlock only works on Particle effects with Void.class as the data type