Fear the Darkness v1.2
What's new
- Players darkness level will now reset on death.
- Added the ability to add potion effects to evil events.
Usage: Add ":POTION_ENUM:ticksduration:amplification" to the end of your previous valid line, IE (0:0:Your heart jumps as you enter the dark.:Creeper:0:NOTE_BASS_DRUM:CONFUSION:400:1).
For "no effect" on your sound with this format, put a space between the colons. (0:0:Your heart jumps as you enter the dark.:Creeper:0: :CONFUSION:400:1).
Potion enums can be found here: http://jd.bukkit.org/doxygen/d3/d70/classorg_1_1bukkit_1_1potion_1_1PotionEffectType.html
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