EpicWands v.1.0-beta2
What's new
New Features
- option to enable/disable wandtypes (/wand enable-wand <wandtype> and /wand disable-wand <wandtype>)
- option to disable active spells (ex. EmpireProtect) by command (/wand stop)
- option to add/remove spells when getting the wand (/empirewand [arguments] & /zeuswand [arguments])
- new spell: EmpireProtect
New spell: EmpireProtect
- creates a magical protection around you which protect you against mobs, players and arrows!
- living entities will be damaged and slowed down when getting near you
- arrow will slow down extremely when getting near you
Bugs fixed
- Leap gives fall damage.
- ZeusRageShop stops at grass, tall grass, etc...
- '/unbind <slot>' checks for permissions of the selected spell, instead of the spell bound to the given slot
This mod has no additional files

