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DungeonBuilder

Player created dungeons

File Details

v0.9.0

  • R
  • Jan 15, 2012
  • 125.99 KB
  • 1.8K
  • CB 1.0.1-R1

File Name

DungeonBuilder.jar

Supported Versions

  • CB 1.0.1-R1

Version 0.9.0 (1/15/2012)

  • Attempt to address redstone loading issues
  • Introduced staggered dungeon loading to reduce server strain
  • Fixed a bug with teleporters and triggers working in worlds they werent supposed to
  • Permission checks are now performed on block damage as well as block break
  • Add commands for requiring monster deaths before the exit block activates
  • Add commands for running script functions when monster spawns die
  • Party sizes now support minimum and maximum values
  • Experimental support for Heroes parties.

Version 0.8.6 (12/30/2011)

  • Fixed a duping issue with the player inventory
  • Added a convenience command for managing inventory behavior
    • /clearInventoryConfig

Version 0.8.5 (12/28/2011)

  • Added commands for sharing dungeons
    • /shareDungeon
    • /unshareDungeon
    • /showCoOwners
    • /renameDungeon
  • Added commands for setting dungeon cooldowns
    • /setDungeonCooldown
    • /showDungeonCooldown
    • /resetPlayerCooldown
  • Added commands for managing player's inventories
    • /permitInventoryItem
    • /restrictInventoryItem
    • /keepInventoryItem
    • /listInventoryItems
  • Fixed some scripting behavior issues
  • Added configuration variable for enabling normal monster spawns

Version 0.8.2 (12/23/2011)

  • Improved support for attachable objects. Fixed issues with sugar cane.
  • Support for saving and loading minecarts
  • Support for saving enchanted items in chests
  • Added commands for setting an exp reward for completing the dungeon
    • /setExpReward
    • /showExpReward

Version 0.8.1 (12/13/2011)

  • Reworked the behavior for queuing dungeons
    • Parties are no longer automatically created when players step on the teleporter for a dungeon, users are now required to manually create a party of the correct size ahead of time.
    • I felt that the functionality for automatically creating parties was making things hopelessly complex and confusing for the players.
  • Players are now asked if they want to join a party before they are added to it
  • Players that disconnect from the server while in a dungeon now have 60 seconds to log back in or else they will be removed from the dungeon and it will become available to other players. This was technically introduced in a previous release but was not functioning properly in all cases.
  • Stepping on the exit teleporter no longer teleports the entire party out
  • There is a new command '/startdungeon' that will allow players with the correct permission queue for a dungeon remotely.
  • Disabled normal monster spawns in dungeons

* There is a confirmed bug with dungeon loading.  If the loading occurs in a world where no players are present the block changes will not take effect.
* Heroes party support does not appear to work as intended.