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Dreamworld

Dreamworld gives players the chance to wake up in an other, specified "dream" world.

File Details

1.2

  • R
  • Oct 15, 2013
  • 39.32 KB
  • 709
  • 1.6.4+2

File Name

Dreamworld_v1.2.jar

Supported Versions

  • 1.6.4
  • 1.6.2
  • 1.6.1

v1.2

  • Fixed: The PlayerTime should now properly be restored after dreaming.
  • Properly shutdown if the configuration detect an error. Also added some additional error message, when an invalid potion effect type is detected.
  • Fix: Saved dream data should now properly be loaded (did throw an error previously).
  • Changed how player data is stored and restored when starting a dream, leaving a dream, pause a dream and continuing a dream. Hopefully improves comaptibility with other plugins, which switch inventories on world change or gamemode change. If there are still problems with a concrete plugin, let me know.
  • Let the player continue his dream 1 tick after respawn, if he is dead during plugin enable.
  • Fixed: Item dropping and pickup being cancelled ignoring the settings.
  • Added: settings to disable block breaking and placing.
  • Fixed: default config is now written before it is initially loaded. This should fix settings differences between the first run of the plugin and later ones.
  • Fixed: the config no longer automatically fills in the default values.
  • Changed: all potion effect levels seem to be 1 higher then configured, so the level is now reduced by 1 when loaded from the config.
  • Calling updateInventory for a player when he continues his dream after a reload (fixes fake items being visible in the inventory in this situation)
  • Reactivates client rain now when a player continues his dream and the current setting for client rain is enabled.
  • Fixed: strange behavior with the fake time settings due to a mistake in the random bounds logic.

This version does NOT WORK on bukkit versions below 1.6.x