Cutscene v.1.2
What's new
1.2: + Effect API (Developers can register own effects) + PlayRecordEffect + PlaySoundEffect + TriggerEffect + SetBlockEffect + SpawnMobEffect + /cse timeline function to give a better overview + /csa reload , /csa forcesave and /csa who + /cutscene start <player> + /cutscene stop <player> + Bugfix: Incorrect standing on the bedrock block (spawned under the player) -> "Jumping" ===> Fixed (Hopefully) + More bugfixed
1.1: - No Gamemode changing: Inventory hack impossible + Instead: BlockBreak, BlockPlace, PlayerDamage events blocked + Animated cutscenes: Move from scene node to other scene node + Better /cse list <scene> function + Bugfixes
1.0 fix: + /cse remove <scene> (scene node)
1.0:
- First release
- Trapdoors aren't supported by TriggerEffect (because of the lack of setOpen() in TrapDoor)
This mod has no additional files

