CustomTime-1.3.2.jar
What's new
- If all players in a world (in survival / adventure mode) are sleeping, the time will be set to morning like normal.
*plugin.yml now has correct version number
- If you make day/night last longer, there will be VERY small inaccuracies in the internal tick delay. For example if I set day to last 3 hours, the multiplier will be
0.055555555555555555555. Internally the tick delay would be calculated to18.000000000000000000000000000002but will be rounded to18. Again, a VERY small inaccuracy.
As of 1.2.2, day will have 1 extra tick over night, but that is still very small.
There is not really anything that can be done for this bug
This mod has no additional files

