
Now unfinished buildings may have a crane on them

Latest bunkers

Roundabouts for v0.5

Latest skyland

New buildings and parks coming in v0.5

I forgot what went wrong but wrong it went

v0.2: Now with a bit of color, basement and stairs... still no doors though. Still much to do!

Floating CityWorld

Smile Max!

These are the small ones, go digging to find the bigger ones

So that is what holds it up!

Yep, there it is

and it looks almost like the old days

I am getting a little happier with the road/bridge logic. Mind you every now and then bridges cross each other.. and that is just wrong. I know how to fix it but it seems way to heavy handed.

Latest Farms

The new beauty shot

Boxes of books

Latest Decay

v0.7 plat distribution SkyHigh test run (via WellWorld)

Anyone know what this is?

The normal world

Some odd shaped buildings start to appear

Finally getting around to making fancier roofs

Global warming's rising sea levels has caused a bit of a problem for the world.

Empty warehouse

Imagine Phoenix Arizona after a REALLY bad sandstorm. :-(

Plumbing maze (just below the street and just above the sewer layer)

Yep there is even water in them

Sewers and vaults exposed and shown from above

Global cooling's giant snow storms has caused a bit of a problem for the world.

Rings within rings

Latest SnowDunes

Added some partially built buildings for fun

Nice warm wool roads

Picture from the older WorldEdit Fab script

Now with Nether

It looks so simple when you look at it this way!

While figuring out a better way to do roads... giant sheep attacked the city!

Another beauty shot

Parks, Farms, Forests, Neighborhoods all work (well the house don't have doors yet)

Still much to do, like "color" back in for one...

Bring your own torches, it is dark in there!

Moved the generator over to Conurbation (the testbed version of the new CityWorld... feel free to look it up, it's a real word).

Waking up from base camp and found a dark ominous wall around us... I wonder what is down that path?

Wellworld test run of v0.7 plat distribution attempt

This is what a mountain with no insides looks like

First public image from WorldEdit/MCEdit schematic pasting

Deep in the bowels of the city

An image from Astral

One of the first test shots of WorldEdit schematics being pasted in real time into CityWorld

So we climbed the tree and found the world covered in a maze as far as we could see. Getting to the city in the distance could be difficult.

Got rounding to work, now to get stairs working with rounding :-)

Parks, Farms, Forests, Neighborhoods all work (well the house don't have doors yet)

Oops

Buildings will now (from time to time) reach up to the clouds. We really need elevators :-)

Actually this is pretty much what the real world looks like right now

Buildings and roads from above

Wow the cities look so small from up here

Latest SandDunes

These are under most parks