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ChunkAutoClaimer

A 100 % automatic Anti-Grief plugin. Claims chunks wherever you build.
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ChunkAutoClaimer v1.7

File nameChunkAutoClaimer.jar
Uploaded
May 13, 2012
Downloads
1.0K
Size
15.1 KB
File ID
593432
Type
R
Release
Supported game versions
  • CB 1.2.5-R1.2

What's new

TESTED AGAINST LATEST: CB 1.2.5-R1.3 (couldn't just find it in list Game version)

• Since people keep asking asking and asking about it, Ill added permission support.
Following permissions exist:

chunkautoclaimer.op:
Allows access to /set, /set <name>, /reset <name>, /reset <name1> <name2> .
User counts as OP regarding claims, eg /chk will return player is op and player can destroy and place "forbidden" blocks in wilderness and also place/destroy in claims the player doesn't own.

chunkautoclaimer.unlimited:
Bypasses claimcount limitation, friendslist limitation, and also allows player to claim chunks not adjacent to his other chunks despite the requiretouch settting.

Note that chunkautoclaimer.op does not imply chunkautoclaimer.unlimited, so giving .op to a player but not .unlimited will make a very strange combination.
Note also that if the player is OP, permissions will not matter. Its checked in the code as evaluation of (isOp() || sender.hasPermission("chunkautoclaimer.op")) so you can give permissions to a non-OP player but you can't remove permissions from a OP player.

SOURCE: http://chunkautoclaimer.sebbe.biz/cac/ChunkAutoClaimer-v1.7_source.java
PLUGIN.YML: http://chunkautoclaimer.sebbe.biz/cac/plugin_v1.7.yml

Uses DEPRECIATED method updateInventory();!
This plugin MAY stop working at any time Bukkit decides to release a new API w/o updateInventory();
I will in that time update to the replacement function, or remove the function altogether.
Note that if I remove the function altogether, the bucket issue with consuming buckets will come back!

A player can claim 3 claims like this:
+ + +
and then unclaim the middle:
+ X +
resulting in 2 separate claims with requiretouch true in the config.

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