File Details
1.1 (JAR Only)
- B
- Apr 24, 2013
- 178.30 KB
- 397
- 1.5.1+2
File Name
BukkitIRCd.jar
Supported Versions
- 1.5.1
- 1.5.0
- 1.4.7
New Features
- /say and death messages can be shown in the main channel, if enabled in the config
- IRC modes now have configurable prefixes and suffixes (set in messages.yml). You will also have to update lines in messages.yml (like irc-message) to include %PREFIX% and %SUFFIX% accordingly
- Regex filter for what messages show in the staff channel (these must include .+ on the end)
- Say and death message colouring can be toggled in the config (note: /say is not natively capable of custom colour codes, and will therefore remove them)
- Sending messages from ingame to IRC shows contents
- PluginMetrics - if you do not want this, enable opt-out in plugins/PluginMetrics/config.yml
- Added some new debug codes for messages you normally see - if something goes on, we need them
Fixes
- Compatible with 1.5.1 (not that 1.0 wasn't)
- Formatting codes now work everywhere
- When a player is kicked, it now shows a kick message instead of a disconnect with 'Kick' as the reason
- Sometimes running commands in the staff channel or kicking a player from IRC would freeze the server - this will no longer happen
- The staff channel now has full console permissions
- The player list now uses Minecraft colour codes
- The 'ingame suffix' is no longer shown to players when you mention them - this can be disabled in the config
- Players are no longer given multiple IRC modes - it was unnecessary, but if you prefer the old functionality edit the config
- Standalone server allows infinite connections from one location
- Standalone server will error when someone disconnects from IRC
- Standalone will not respond to PING, some clients will complain that there is lag, even though there is none
- The config file is not always read (could be a standalone issue)
- When initially linking, if players are already online, they will not be ranked based on permissions
- If an IRC username is already in use, the player will use their ID, which is an alphanumerical string
- Some console commands will not show responses in the staff channel - the LagMeter plugin is a good example
- IRC messages can only be a certain length - currently staff messages are limited to 299 characters
- In some cases /whois on a player (from IRC) doesn't respond
- When linking, usually all IRC users are listed ingame as connecting

