Backbone V.1.3
What's new
Backbone v1.3 – Changelog & Release Notes
Backbone v1.3 introduces a collection of essential server commands, modern moderation tools, and a complete temporary ranks system!
⏱️ Temporary Ranks (New)
The integrated rank system now supports time-limited ranks with automated expiration handling:
- Time-Based Assignment:
/setrank <player> <rank> [duration](e.g.,7d,30d,1mo,1y, orperm/-1for permanent). - Default Rank Durations: Ranks can now have a predefined default duration configured via
/rank setduration <rank> <duration|perm>. - Automatic Expiration Handling: When a rank expires, players automatically revert to their previous rank or the default rank.
- Scoreboard Placeholders: New placeholders added:
{rankExpires}(expiration date) and{rankTimeLeft}(formatted remaining time). - Rank Shop Integration: Ranks offered in
/rank shopcan now be sold with custom durations.
🛠️ New Commands & Features
🛡️ Chat & Moderation
- /slowchat [duration|perm|off] (
backbone.slowchat)
Slows down public chat by enforcing a cooldown between messages. Can be set on a timer (e.g.,/slowchat 15m) or permanently. Staff can bypass cooldowns withbackbone.slowchat.bypass. - /staffchat <message> or /sc (
backbone.staffchat)
Dedicated private team chat channel for staff members to send and receive messages (also logged to the server console). - /chatclear (Aliases: /cc, /clearchat) (
backbone.chatclear)
Clears the global chat for regular players (100 blank lines). Players withbackbone.chatclear.bypassare exempt. - /warn <player> <reason> & /warns <player> (
backbone.warn)
Issues formal warnings to players and permanently records them in player history./warnsdisplays all warnings with date, operator, and reason. - /kick <player> [reason] (
backbone.kick)
Kicks an online player with a custom kick screen and logs the sanction to the AutoMod history.
🏃 Player & Essentials
- /back (
backbone.back)
Teleports the player back to their last death location. - /heal [player] (
backbone.heal,backbone.heal.others)
Restores full health, food level, saturation, and extinguishes fire. - /feed [player] (
backbone.feed,backbone.feed.others)
Completely fills hunger and saturation. - /speed [player] <walk|fly> <1-100> (
backbone.speed,backbone.speed.others)
Adjusts walking or flying speed from 1 to 100 (1is vanilla default speed). Auto-detects mode with/speed <1-100>. - /craft (
backbone.craft)
Opens a portable crafting table anywhere. - /trash (
backbone.trash)
Opens a 54-slot disposal inventory. All items placed inside are permanently deleted upon closing. - /skull [player] (
backbone.skull,backbone.skull.others)
Gives the skull/head of yourself or a specified player.
💰 Economy
- /paytoggle (
backbone.pay)
Allows players to block or allow incoming money transfers (/pay). - /baltop [page] (
backbone.money.others)
Displays a sorted leaderboard of the wealthiest players on the server, including total circulating currency.
📢 Dynamic Action Bar
- /actionbar <broadcast|player> <text> <duration|perm> (
backbone.actionbar)
Broadcasts action bar messages to all players or targets a specific individual.- Supports standard and hex color codes as well as real-time placeholders (
{TPS},{players},{prefix}, etc.). - Logic Tags Supported: Full support for
<if ...>conditions and<switch sek=X>rotating text tags. - Automatically refreshes every second in the background to prevent vanilla Minecraft fade-out.
- Can be stopped at any time with
/actionbar <broadcast|player> clear. - High-Tickrate Support: Dynamically adapts to custom server tick rates above 20 TPS (e.g.,
/tick rate 200).
- Supports standard and hex color codes as well as real-time placeholders (
⚙️ Permissions & Defaults
- All new commands feature dedicated permission nodes and default to OP (
default: op). - Full multi-language support: English and German language files are completely synchronized.
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