v2.0-7
What's new
- updated to 1.5.2
- added configuration:
- strongholds
- mineshafts
- villages
- canyons
- temples
- new cave generator
- new clay generator (does NOT change amount of generated clay "veins")
- new lake generator
- new dungeon generator (new items in chests)
- emeralds
- old tree growing from saplings (NOT instant bonemeal)
- beta 1.7 spawnpoint generation
- sometimes villages and temples generates in oceans/mountains
- Extremely large clay veins if NewClayGeneration enebled (up to 16 (32?) block radius).
This mod has no additional files

