File Details
Anti Void Death 1.5
- R
- Sep 9, 2015
- 33.78 KB
- 488
- 1.8
File Name
Anti_Void_Death.jar
Supported Versions
- 1.8
In the update to 1.5 I have added a configurable global message to be broadcast to all online players when a player is saved from there fall. This message contains two place holders that server owners can use should they chose. The first place holder is {PLAYER} and will be replaced by the name of the player who was saved from the void when the message is sent. The second placeholder is {WORLD} and will be replaced by the name of the world that the player fell into the void in. It should be noted that these placeholders are case sensitive and that the {PLAYER} placeholder will be replaced with the players real in game name and not any nickname or custom display name they they may have.
Here are the new config variables with an explanation of what each one of them controls:
Config option: Global_Saved_From_Fall_Message.Enabled: Description: When set to true the message in the Global_Saved_From_Fall_Message.Message configuration line will be sent to all online players.
Config option: Global_Saved_From_Fall_Messag.Message: Description: This is the message that will be sent to all online players when a player is saved from the void if Global_Saved_From_Fall_Message.Enabled is set to true. This message has two placeholders that server owners may chose to sue if they wish. The first place holder is {PLAYER} and will be replaced by the name of the player who was saved from the void when the message is sent. The second placeholder is {WORLD} and will be replaced by the name of the world that the player fell into the void in. It should be noted that these placeholders are case sensitive and that the {PLAYER} placeholder will be replaced with the players real in game name and not any nickname or custom display name they they may have.