AdaptiveCamo v4.1.0
What's new
7 April 2013
- Added suit wildcards; any invalid entry will be counted as a wildcard. See Docs
- Changed suit configuration to take Materials and item IDs instead of armour types (sorry!)
- Added option to disable logging (version checking bypasses this, if enabled)
- Added mob disguise, however it doesn't work on all mobs
- Merged all interactive permissions into one node
- Timers are now permission based
- Added permissions for early cooldowns
- Players cannot use suit if vanished by another plugin
Mob disguise does not work on some mobs
This mod has no additional files

