Werewolf Mod

Hunt or be hunted fight werewolves in the wild, risk a deadly bite, and transform into a beast every midnight unless you brew a cure in time.

File Details

Werewolf-1.0.0.jar

  • R
  • Mar 22, 2026
  • 6.60 MB
  • 97
  • Early Access

File Name

Werewolf-1.0.0.jar

Supported Versions

  • Early Access

Changelog

v1.0.0 — Initial Release

Added

  • Lycanthropy infection system — werewolf bite (25%) and wolf bite (10%) chance
  • Werewolf transformation at midnight (22:00) with full model change, VFX and sound effects
  • Dawn revert (4:00) — player returns to human form but curse persists
  • Wolfsbane Cure potion — craftable at Alchemist's Workbench with 60s immunity after use
  • Curse countdown icon (30 minutes to find a cure)
  • Bite flash effect (purple screen overlay, 5 seconds)
  • Transformation status icon while in werewolf form
  • Protection status icon while cure immunity is active
  • Damage boost (12) while transformed
  • Alpha Werewolf — rare night-only spawn in forests and autumn biomes (300 HP, 66 damage)
  • Vanilla Werewolf — night-only world spawn in forests and autumn biomes
  • Automatic werewolf despawn at dawn
  • Player data persistence per UUID (survives server restarts)
  • Reconnect handling — model restored if player rejoins during night while transformed
  • Admin commands: /werewolf curse, /werewolf cure, /werewolf status, /werewolf reset
  • Localization support (English, Czech)

Known Issues

  • Curse countdown icon resets to 100% after reconnect (timer works correctly internally)
  • Weapons and armor remain equipped while in werewolf form (engine limitation)