File Details
Werchat-1.1.8.jar
- R
- Feb 11, 2026
- 339.75 KB
- 24
- Early Access
File Name
Werchat-1.1.8.jar
Supported Versions
- Early Access
v1.1.8
New Features:
- Separate Tag & Text Colors - Set independent colors for channel tag and message text
/ch color <channel> <#tag> [#text]— one color sets both, two colors set them independently- Example:
/ch color Global #55FF55 #FFFFFFgives a green tag but white message text - Shown in
/ch infowhen a separate text color is set - Backward compatible: existing channels continue using tag color for both
- Per-Channel Quick Chat - Quick chat symbol triggers are now controlled per channel
- Each channel has
quickChatEnabled(true/false) in channels.json - Moved from global config.json toggle to per-channel control
- Existing channels with symbols auto-enable on first load
- Each channel has
- Multi-World Channels - Restrict channels to one or more worlds
- Set
"worlds": ["world1", "world2"]in channels.json - Players can only send/receive messages when in an allowed world
/ch world <channel> add <world>— add a world to the restriction list/ch world <channel> remove <world>— remove a world from the list/ch world <channel> none— clear all world restrictions- Requires
werchat.worldpermission - World restriction shown in
/ch infoand/ch list - Backward compatible: old
"world": "name"format auto-migrates to array
- Set
- Player Targeting for Nicknames & Message Colors - Admins can set other players' nicknames and message colors
/ch playernick <player> <name> [#color] [#gradient]— requireswerchat.playernick.others/ch msgcolor <player> <#color> [#gradient]— requireswerchat.msgcolor.others- Use
/ch playernick <player> resetor/ch msgcolor <player> resetto clear
- Ignore Chat Cancellations - Optional
ignoreChatCancellationssetting in config.json- When enabled, Werchat processes chat even if another plugin cancelled the event
- Useful when running alongside plugins that have their own chat formatters
Improvements:
- Split Config Files - Channel settings and member data are now stored separately
channels.json— clean, editable channel settings onlychannel-members.json— member lists, moderators, bans, and mutes- Player usernames shown alongside UUIDs in member data for easy identification
- Automatic migration from old format on first load
- Organized Channel Settings - Related fields grouped together in channels.json
- All fields always present (no hidden optional fields)
messageColornext tocolor,worldnext todistance, etc.
- Removed
quickChatsection from config.json (now per-channel)

