premium banner
Tired of running between half a dozen different crafting stations to finish one project? This Unified Workbench should be the right tool for you!!

Description

Unified Workbench

A master crafting station for Hytale that combines all specialized workbenches into one convenient interface.

Overview

The Unified Workbench mod simplifies your crafting experience by consolidating recipes from various specialized benches into a single station. No more running between different benches to craft your gear, food, or tools!

Key Features

  • Centralized Crafting: Access all recipes from a single Unified Workbench.
  • Automatic Recipe Injection: Automatically pulls recipes from:
    • Weapon & Armor Benches
    • Alchemy & Cooking Benches
    • Loom, Tannery, and Armory
    • Furnace and Builders Bench
  • Chest Linking: Link with adjacent chests to craft using materials directly from storage.
  • Tier System Support: Full compatibility with Hytale's tier system (Level 2+ workbench recipes work correctly).
  • Organized Categories: Recipes are intuitively grouped into categories like Combat, Industry, Agriculture, and Magic for easy navigation.
  • Welcome Messages: Greets players on join with a thank you message and mod detection summary.
  • Compatibility: Built for Hytale Server 1.0-SNAPSHOT.

Crafting the Bench

You can craft the Unified Workbench at a standard Wooden Workbench under the Crafting tab.

Materials:

  • 6× Any Tree Log
  • 4× Rock
  • 2× Iron Ingot

Mod Integration

The Unified Workbench automatically detects recipes from other installed mods!

  • Smart Sorting: Automatically places items from supported mods (Macaw's, Stoneworks, Violets, NoCube, etc.) into the correct "Industry", "Tools", or "Furniture" tabs.
  • Unsorted Tab: A dedicated "Unsorted" tab appears as a catch-all for any mod recipes that don't fit into standard categories.
  • Auto-Detection: External mods are detected by known author prefixes at runtime
  • Join Notifications: Players see a summary of detected mods and recipe counts on join
  • No Hard Dependencies: Works without any mod needing to explicitly support Unified Workbench
  • Safe & Read-Only: Never modifies or overwrites external mod recipes

Supported Mod Authors & Prefixes

The following are automatically re-categorized out of the box:

  • Industry & Materials: Rock, Stone, Basalt, Marble, Granite, Clay, Dirt, Sandstone, Softwood, Hardwood, Deadwood, Mcw (Macaw's), Furniture, Deco, Furnishings, Stoneworks, Salvage, Storage, Chest, NoCube.
  • Tools & Utility: Useful Sticks, Item Magnet, Miners Helmet, Trash, AutoSort, BiggerStacks.
  • Agriculture & Nature: Soil, Foliage, Orchard, Cultivation, Tree.
  • Cooking & Ingredients: Ingredient, Bakehouse, Culinary, Tavern.
  • Alchemy & Magic: Potion, Magic, Arcane, Mana.

Expanded Station Support

Unified Workbench now actively pulls recipes from:

  • Salvagebench, Builders, Arcane_Portals, MemoriesUnlocked, Farmingbench, Furnace, Furniture_Bench, Loombench, Tannery, Armory, Armor_Bench, Weapon_Bench, Weapon_Sword.

Configuration

The mod generates a config.json in its data directory on first run.

Setting Description
showWelcomeMessage Toggle the orange welcome message on join
showModSummary Toggle the cyan mod detection summary on join
enableModDetection Enable/Disable the scanning for mod recipes and the "Unsorted" tab
targetBenches List of workbench IDs to pull recipes from
customModPrefixes Manually add mod prefixes to be detected (e.g. ["CoolMod"])

Administrative Commands

Manage the mod settings in-game:

  • /unifiedworkbench: View status and current configuration.
  • /unifiedworkbench config <welcome|summary|detection> <true/false>: Toggle various mod settings (with full tab completion).
  • /unifiedworkbench prefix [add|remove] <name>: Manage custom mod prefixes in-game.
  • /unifiedworkbench reload: Reload config.json from disk.
  • /unifiedworkbench rescan: Force a rescan for new mod recipes.

Developer API

Other mod developers can integrate with Unified Workbench to ensure their recipes are always detected.

Registering your mod prefix

Add UnifiedWorkbench as a provided dependency and call:

ModRegistry.getInstance().registerPrefix("YourModPrefix");

This will automatically add your prefix to the config and trigger a rescan to include your recipes.

Commands

Command Description
/unifiedworkbench Shows mod status and lists all detected external mods with recipe counts

Installation

  1. Ensure you have a Hytale server running.
  2. Place the UnifiedWorkbench-0.5.jar into your server's mods directory.
  3. Restart the server.
  4. The mod will automatically generate a config.json and inject recipes upon player join.

Known Issues

  • Unsorted Tab Click Area: The Unsorted tab icon can be a little hard to click due to Hytale's base UI overlay. If you have trouble selecting it, try clicking slightly to the left of the icon.

Support

Need help or have questions?

Discord Community: https://discord.gg/YUxuTa4ZzX - Get help, report bugs, and discuss features

Credits

Created by Patrick Jr.

CurseForge: https://www.curseforge.com/members/patrickjr/projects

License

All rights reserved. This mod is provided as-is for use with Hytale servers.