promotional bannermobile promotional banner
premium banner
Ultimate Factions is a complete faction system for Hytale servers, featuring chunk-based claims, power limits, overclaim mechanics, alliances, enemies, SafeZones, WarZones, a live 9x9 map, and full JSON data persistence.

Description

Ultimate Faction – v1.4.0

Ultimate Faction is a full-featured and highly optimized faction system for Hytale servers. It combines classic faction gameplay with modern systems such as GUI-based management, power mechanics, SafeZones & WarZones, advanced protections, diplomacy, chat channels, and reliable JSON persistence.


What’s New in v1.4.0

Fixes & Improvements

  • SafeZone / WarZone / Claim protections fully fixed (break, place, interact now respect permissions)
  • Configurable OP bypass for protection checks
  • /f guiadm UI fixed: stable CustomUI bindings and persistent values
  • Admin permissions now saved correctly
  • SafeZone & WarZone permissions correctly applied (chests, build, interactions)
  • UI crash “Failed to apply CustomUI event bindings” resolved
  • /f map crash fixed (GUI now opens on the correct world thread)
  • Map teleport (key M) disabled
  • Other players hidden on the map (only faction members are visible)
  • Faction prefix [Faction] added before player names
    • Color-coded by relation: same / ally / enemy / neutral
  • Faction chat (/f chat) and ally chat (/f allychat) added
  • Admin spy chat support
  • Power system improved:
    • Power loss on death
    • Power gain on kill
    • Automatic power regeneration over time
  • New command: /f unclaimall --confirm (full faction unclaim)
  • Admin commands rewritten to avoid “wrong number of arguments” errors

Main Features

Factions

  • Create and manage factions
  • Roles: LEADER, OFFICER, MEMBER
  • Invites, join, kick, promote, demote
  • Faction info, list, rename, leader transfer

Claims & Zones

  • Chunk-based claims (16x16)
  • Protected faction land
  • SafeZone: no build, no interact, no PvP
  • WarZone: PvP enabled, build blocked

Power System

  • Faction power = sum of member power
  • Claim capacity limited by power
  • Faction vulnerable when claims > power
  • Power gained by kills and regeneration
  • Power lost on death

Overclaim

  • Only possible if target faction is vulnerable
  • Leader or Officer required
  • Outside-in rule: border claims must be overclaimed first
  • Allies cannot be overclaimed

Diplomacy

  • Ally, Enemy, Neutral relations
  • Accept flow for relations
  • Relations shown in /f info, map, and player name prefixes

Maps

  • /f map: GUI map with claims, markers, legend
  • Instant refresh on claim/unclaim
  • Only faction members visible

GUI System

  • /f gui: player menu
  • /f guiadm: admin panel
  • All permissions, power, and home settings configurable via GUI

Faction Homes

  • /f sethome and /f home
  • Cooldown support
  • Teleport cancelled by combat-tag

Chat System

  • Faction chat: /f chat <message>
  • Ally chat: /f allychat <message>
  • Admin spy chat toggle

Commands

Player / Faction

/f create <name>
/f disband
/f invite <player>
/f join <name>
/f leave
/f kick <player>
/f promote <player>
/f demote <player>
/f info [name]
/f list
/f claim
/f unclaim
/f unclaimall --confirm
/f map
/f chat <message>
/f allychat <message>
/f ally <faction>
/f enemy <faction>
/f accept <ally|enemy> <faction>
/f neutral <faction>
/f sethome
/f home
/f gui
/f guiadm

Admin / OP Commands

/f admin panel
/f admin reload
/f admin save
/f admin claim <faction|safezone|warzone> [radius]
/f admin unclaim <faction|safezone|warzone> [radius]
/f admin power <set|add> <player|faction> <value>
/f admin perms <safezone|warzone|preset>
/f admin spychat <on|off>
/f admin home <set|clear> <faction>
/f admin rename <faction> <newName>
/f admin leader <faction> <player>
/f admin wipe <faction>
/f admin disband <faction>

OP Zones

/f safezone
/f warzone

Admin GUI Options

  • PowerKillGain: power gained per kill
  • PowerRegenIntervalSeconds: regen interval
  • PowerRegenAmount: regen amount
  • All power, permission and home settings are persistent

Data Storage

plugins_data/UltimateFactions/
├── factions.json
├── claims.json
├── players.json
└── config.json
  • JSON-based storage
  • Autosave enabled
  • Safe on restart

Why Ultimate Faction?

  • Stable and optimized for real servers
  • Full GUI-driven experience
  • Advanced power and overclaim mechanics
  • Perfect for PvP and faction-based gameplay