Description
This mod is being ported over from Minecraft I have had it out since 2011.
What this mod has on release
- 37 ores ingame spawning in world no need to tp anywhere or use a gate to go to a different area
- all ores smeltable to their ingot
- Tools for all ores offering a variant in colors and durability
- custom 3d model for pickaxe/shovel/hoe/hatchet/sword
Update/Compatabiity issues/Bugs as of 4/30
Current bugs:
none
Compatabiity Issues
Da Bombs mod - Coal isnt dropping currectly when mined with items from this mod looking into this
any mod that edits default pickaxes and Mithril, Onyxium or Prisma Items . and Storm related ingredients and the anvil due to I overwrite them to be accesible
Next Update Info
0.1.3 Random Update
- Diver suit craftable
- recipe changed a little for bone fertilizer 10-5 fragments
- salvage recipe for gas mask added
- salvage recipe for lead hatchet fixed
- all bats now drop poop now
0.1.5 Miners Update
- modified pickaxe damage against blocks on all picks
- gas mask color variants now with glowing lens
- Remodeled Hytale Ores to custom models and drops
- added some more shading/brightness to ore textures
0.2.0 Weapons and Armor Update
- Tier 2,3, & 4 armor
- Weapons variants
- More Shields
- Custom Furncae
0.2.5 Builders Update
- Initial release for block variants
Things to come
- 100's of Weapons several releases to come WIP
- Custom Shields WIP
- Lanterns, Ingot Stacks,
- Custom Smelter/Furnace(0.1.5release)(drafting phase)
- Custom 3D Armor (drafting phase) WIP
- Building Blocks (not started)
- Prefabs (drafting phase)
- Plushies?
- More Mob carts
Things that will change in the future for sure
- Ore Generation where ore spawns and chunk amount will change for sure
- 3d models (making customs for everything in my mod will take sometime)
- Textures
- Spec Balances durability, Damage, etc . . .
This mod is dependent on only
OreGenLib
in this spoiler is the Ore generation info
Ore Generation Breakdown will change in the future especially when WorldGenV2 is released into the main game
All ores spawn from 15-150 height
Coal = Spawns Everywhere 100% chance per chunk/12-16 veins/10-14 ore per vein
Black Mica = Spawns Everywhere 70% chance per chunk/10-14 veins/8-12 ore per vein
Tier 1 Ores spawn in all Zone_1 areas
Ammolite = 60% chance per chunk/3-7 veins/2-5 ore per vein
Flourite = 60% chance per chunk/3-7 veins/2-5 ore per vein
Erythrite = 60% chance per chunk/3-7 veins/2-5 ore per vein
Citrine = 60% chance per chunk/3-7 veins/2-5 ore per vein
Kunzite = 60% chance per chunk/3-7 veins/2-5 ore per vein
Lead = 60% chance per chunk/3-7 veins/2-5 ore per vein
Sturmanite = 60% chance per chunk/3-7 veins/2-5 ore per vein
Tourmaline = 60% chance per chunk/3-7 veins/2-5 ore per vein
Tier 2 Ores spawn in all Zone_2 areas
Alexandrite = 60% chance per chunk/3-7 veins/2-5 ore per vein
Beryl = 60% chance per chunk/3-7 veins/2-5 ore per vein
PinkOpal = 60% chance per chunk/3-7 veins/2-5 ore per vein
Chlorophyte = 60% chance per chunk/3-7 veins/2-5 ore per vein
Azurite = 60% chance per chunk/3-7 veins/2-5 ore per vein
Clinohumanite = 60% chance per chunk/3-7 veins/2-5 ore per vein
Sphalerite = 60% chance per chunk/3-7 veins/2-5 ore per vein
Spinel = 60% chance per chunk/3-7 veins/2-5 ore per vein
Tungsten = 60% chance per chunk/3-7 veins/2-5 ore per vein
Tier 3 Ores spawn in all Zone_3 areas
Hackmanite = 60% chance per chunk/3-7 veins/2-5 ore per vein
FireOpal = 60% chance per chunk/3-7 veins/2-5 ore per vein
Chrysocolla = 60% chance per chunk/3-7 veins/2-5 ore per vein
Demonite = 60% chance per chunk/3-7 veins/2-5 ore per vein
Garnet = 60% chance per chunk/3-7 veins/2-5 ore per vein
Lumanite = 60% chance per chunk/3-7 veins/2-5 ore per vein
Palladium = 60% chance per chunk/3-7 veins/2-5 ore per vein
Platinum = 60% chance per chunk/3-7 veins/2-5 ore per vein
Zincite = 60% chance per chunk/3-7 veins/2-5 ore per vein
Tier 4 Ores spawn in all Zone_4 areas
VolcanicRose = 50% chance per chunk/3-7 veins/2-5 ore per vein
Zircon = 50% chance per chunk/3-7 veins/2-5 ore per vein
Hydrocerussite = 50% chance per chunk/3-7 veins/2-5 ore per vein
Meteorite = 50% chance per chunk/3-7 veins/2-5 ore per vein
Crimtane = 50% chance per chunk/3-7 veins/2-5 ore per vein
Hellstone = 50% chance per chunk/3-7 veins/2-5 ore per vein
Orichalcum = 50% chance per chunk/3-7 veins/2-5 ore per vein
Titanium = 50% chance per chunk/3-7 veins/2-5 ore per vein
Sunstone = 50% chance per chunk/3-7 veins/2-5 ore per vein
in this spoiler -> current info on ores and whats released as far as tools, weapons, etc . . .
Tier 1 300-375 durability Tier 1 TMC Workbench
common spawns Zone 1
can be mine with crude, copper, iron, thorium,cobalt,adamantite
Ammolite- pick/hatchet/hoe/shovel/sword/armor/custom ore model and drop/salvage recipe
Flourite- pick/hatchet/hoe/shovel/sword/armor/custom ore model and drop/salvage recipe
Erythrite- pick/hatchet/hoe/shovel/sword/armor/custom ore model and drop/salvage recipe
Citrine- pick/hatchet/hoe/shovel/sword/armor/custom ore model and drop/salvage recipe
Kunzite- pick/hatchet/hoe/shovel/sword/armor/custom ore model and drop/salvage recipe
Lead- pick/hatchet/hoe/shovel/sword/armor/custom ore model and drop/salvage recipe
Sturmanite- pick/hatchet/hoe/shovel/sword/armor/custom ore model and drop/salvage recipe
Tourmaline- pick/hatchet/hoe/shovel/sword/armor/custom ore model and drop/salvage recipe
Coal- spawns everywhere custom ore model&drop
BlackMica- spawns everywhere pick/hatchet/hoe/shovel/sword/armor/custom ore model and drop/salvage recipe
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Tier 2 400-500 durability Tier 2 TMC Workbench
uncommon spawns Zone 2
can be mined with copper, iron, thorium, cobalt, adamantite
Alexandrite- pick/hatchet/hoe/shovel/sword/custom ore model and drop/salvage recipe
Beryl- pick/hatchet/hoe/shovel/sword/custom ore model and drop/salvage recipe
PinkOpal- pick/hatchet/hoe/shovel/sword/custom ore model and drop/salvage recipe
Chlorophyte- pick/hatchet/hoe/shovel/sword/custom ore model and drop/salvage recipe
Azurite- pick/hatchet/hoe/shovel/sword/custom ore model and drop/salvage recipe
Clinohumanite- pick/hatchet/hoe/shovel/sword/custom ore model and drop/salvage recipe
Sphalerite- pick/hatchet/hoe/shovel/sword/custom ore model and drop/salvage recipe
Spinel- pick/hatchet/hoe/shovel/sword/custom ore model and drop/salvage recipe
Tungsten- pick/hatchet/hoe/shovel/sword/custom ore model and drop/salvage recipe
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Tier 3 500-600 durability Tier 3 TMC Workbench
rare spawns Zone 3
can be mined with thorium, cobalt, adamantite
Hackmanite- pick/hatchet/hoe/shovel/sword/custom ore model and drop/salvage recipe
FireOpal- pick/hatchet/hoe/shovel/sword/custom ore model and drop/salvage recipe
Chrysocolla- pick/hatchet/hoe/shovel/sword/custom ore model and drop/salvage recipe
Demonite- pick/hatchet/shovel/hoe/shovel/sword/custom ore model and drop/salvage recipe
Garnet- pick/hatchet/hoe/shovel/sword/custom ore model and drop/salvage recipe
Lumanite- pick/hatchet/hoe/shovel/sword/custom ore model and drop/salvage recipe
Palladium- pick/hatchet/hoe/shovel/sword/custom ore model and drop/salvage recipe
Platinum- pick/hatchet/hoe/shovel/sword/custom ore model and drop/salvage recipe
Zincite- pick/hatchet/hoe/shovel/sword/custom ore model and drop/salvage recipe
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Tier 4 700-900 durability Tier 4 TMC Workbench
epic/legendary spawns Zone 4
can be mined with cobalt, adamantite
VolcanicRose- pick/hatchet/hoe/shovel/sword/custom ore model and drop/salvage recipe
Zircon- pick/hatchet/hoe/shovel/sword/custom ore model and drop/salvage recipe
Hydrocerusste- pick/hatchet/hoe/shovel/sword/custom ore model and drop/salvage recipe
Meteorite- pick/hatchet/hoe/shovel/sword/custom ore model and drop/salvage recipe
Crimtane- pick/hatchet/hoe/shovel/sword/custom ore model and drop/salvage recipe
Hellstone- pick/hatchet/hoe/shovel/sword/custom ore model and drop/salvage recipe
Orichalcum- pick/hatchet/hoe/shovel/sword/custom ore model and drop/salvage recipe
Titanium- pick/hatchet/hoe/shovel/sword/custom ore model and drop/salvage recipe
Sunstone- pick/hatchet/hoe/shovel/sword/custom ore model and drop/salvage recipe
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Tier 5 1500-2000 durability Tier 5 TMC Workbench
Hybrid Tier 4 ores combined
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Tier 6 2700 durability
Godlike Tier 5 ores combined
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Please understand that I have a ton of 3d models and textures to make 1-3 hours per model and texture, I am hoping to have 4 updates release a set of 9 of the ores items and tools. Once that is complete I can move onto weapons and armor. My Minecraft version has over 2000 textures just to show the amount of work ahead. Thanks for trying it out there are pics on the Curseforge link which will give you a rough ideal of what will be in this mod.
Install in your userdata/mods folder overwrite pre-existing zip
