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TheEconomy

Economic System, Administrative Shop with NPC and Player Shop for Hytale fully customizable, and secondary currency, Cash.

File Details

EconomySystem-1.0.2-beta.jar

  • R
  • Jan 15, 2026
  • 159.45 KB
  • 344
  • Early Access

File Name

EconomySystem-1.0.2-beta.jar

Supported Versions

  • Early Access

[1.0.2-beta] - 2026-01-15

Added

Player Shop System (Player-to-Player Shops)

  • Open/Close your shop: /myshop open  /myshop close
  • Add items to your shop: /myshop add <priceBuy> <priceSell>
  • Remove items from your shop: /myshop remove <uniqueid>
  • Open another player's shop: /playershop <nick> or /pshop <nick>
  • List all open player shops: /shops
  • Config option: EnablePlayerShop in EconomyConfig (default: true)
  • Shop data persists in JSON, stored per player (UUID + nick + shop status)
  • Items stay listed even with 0 stock (can be restocked by selling)
  • Each item supports separate Buy and Sell prices
  • Shop owners receive notifications when online about transactions
  • Automatic stock system:
    • Stock decreases when players buy items
    • Stock increases when players sell items back to the shop

Player Shop GUI Improvements

  • Shows both prices: B: Value S: Value
  • Displays stock amount: Stock: Quantity
  • Tooltips include: Unique ID, stock, prices, and durability
  • Prevents buying from your own shop
  • Allows selling to your own shop to restock items
  • Items with 0 stock remain visible, but cannot be purchased
  • Stock updates dynamically after transactions

Confirmation GUI Enhancements

  • Dynamic title updates when quantity changes
  • Real-time total price calculation based on selected quantity
  • Automatic refresh after successful transactions
  • Improved error handling: Confirmation GUI closes and shop reopens if something fails
  • Better vertical alignment for quantity label/input field