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TheEconomy

Economic System, Administrative Shop with NPC and Player Shop for Hytale fully customizable, and secondary currency, Cash.

File Details

EconomySystem-1.0.1-beta.jar

  • R
  • Jan 15, 2026
  • 93.69 KB
  • 14
  • Early Access

File Name

EconomySystem-1.0.1-beta.jar

Supported Versions

  • Early Access

[1.0.1-beta] - 2026-01-15

Added

Shop System (commands: /loja and /shop)

  • Full shop GUI to browse items
  • Buy/Sell system with confirmation screen
  • Quantity input field inside the confirmation GUI
  • Admin commands:
      • /shop add <itemid> <quantity> <pricesell> <pricebuy>

      • /shop remove <uniqueid>

  • Items load dynamically (no server restart required)

Translation / Localization System

  • Language files included: Language_PT.json Language_EN.json Language_ES.json
  • Configurable language in EconomyConfig (default: EN)
  • Shop messages, tooltips, and UI fully translatable
  • Supports placeholders for dynamic text values

Currency Formatting Improvements

  • Custom currency symbol support (default: $)
  • Brazilian/European number formatting (1.000,00)

Short number formatting in Shop GUI:
Full values still shown in item tooltips

  • 1.0001k
  • 1.000.0001kk
  • 1.000.000.0001kkk

Shop GUI Enhancements

  • Item cards with translated item names
  • Price display format: B: Value / S: Value
  • Tooltips now include: Unique ID, quantity, buy/sell prices, and usage instructions
  • Buy/Sell buttons automatically disabled if the price is set to 0
  • Shows a message when the shop is empty

Monster Kill Rewards

  • Simplified system: one configurable reward value for all monsters
  • Config option: MonsterReward
  • Optional debug logs for monster kills

Wood Break Rewards (Improved)

  • Reward values can be configured per wood type
  • Config option: WoodRewards map
  • Default values included for all wood types
  • Supports adding new wood types manually in config