File Details
SummonLib-1.2.0.jar
- R
- Feb 4, 2026
- 204.61 KB
- 670
- Early Access
File Name
SummonLib-1.2.0.jar
Supported Versions
- Early Access
SummonLib 1.2.0 — Changelog
Features
- Summon NPCs are now stable and fully functional
- They should be 100% working now, but there may still be edge cases — please report any issues you find.
- New: NPC Role Summons
- Create a summon with follow/attack AI based on an NPC Role Variant.
- You can customize attack and movement animations.
- A guide for this will be added to the wiki soon.
- New stat: Summon Damage
- Increases the damage dealt by the player’s summons.
- Improved aggro behavior
- Any non-passive entity hit by a summon will now target the summon’s owner directly.
- Summon configuration overhaul
- Summon configs have been redesigned to be (hopefully) much simpler.
- ⚠️ This may break compatibility with older configs (hopefully the last breaking change).
Improvements
- AssetPack handling updates
- A separate AssetPack is still required for now until Hytale changes how dependencies are loaded.
- The
.jarplugin now extracts its AssetPack automatically so you don’t need to install anything else. - Update checks are now file-based (verifies specific required files instead of only checking if the folder exists), helping prevent broken updates.
- Stat naming polish
MaxMinionshas been renamed to Max Minions (spaced) for better readability in toolbars.
Showcase / Example Mod
- Nightwing Summons (demo project)
- A small demonstration mod built to showcase Summon NPCs.
- Currently under review (models are basic — I’m not great at modeling yet).
Notes
- Please report any issues, bugs, or suggestions — it helps a lot and is greatly appreciated.

