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Socket Reforge

SocketReforge is a Hytale mod that adds RPG-style weapon reforging with upgrade levels and gem socketing for enhanced weapon customization.
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SocketReforge-1.4.3-U6.jar

File nameirai.mod.reforge_SocketReforge.jar
Uploader
iRaiden_iRaiden_
Uploaded
Aug 29, 2026
Downloads
513
Size
2.9 MB
File ID
8760212
Type
R
Release
Supported game versions
  • 0.6

What's new


[1.4.3 ] - 2026-08-29

Changed

  • Particle Damage Numbers Visibility - Particle-based damage numbers (PARTICLE render mode) now only render for the damage dealer instead of broadcasting to all players on the server, reducing network and rendering overhead.
  • Elemental Shield Range Parser - Shield amounts in ELEMENT_SHIELDS config now support range format (min,max) for randomized per-mob shield values.
    • Range Format - Use (0,100) to assign a random shield value between 0 and 100 for each individual mob spawn.
    • Fixed Value - Plain values like 100 still work as before, assigning a specific amount.
    • Per-Mob Persistence - Once a mob's shield amount is randomized, it stays consistent for that mob's lifetime (not re-randomized on each damage tick).
    • Role Priority - role: and id: exact-match rules now always take priority over hint: pattern-matching rules.
    • RuntimeConfig UI - The /runtimeconfig UI now properly accepts and preserves the (min,max) range format in the shield value input field.

Fixed

  • Equipment Classification - Fixed mushroom caps, tools, and other non-equipment items incorrectly receiving sockets, and benches being flagged as equipment.
    • Block Item Check - Items with block data (like benches) are now excluded from equipment classification
    • Non-Equipment Hints - Added exclusion patterns for cap, mushroom, flower, plant, food, consumable, potion, block, bench, crafting, tool, pickaxe, shovel, axe, shears to prevent false positive weapon/armor detection

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