Description
All Versions Above 1.0.0
REQUIRE: Unified Magic Theory & Hytalor
Upgrading from 1.0.0
You need to craft the loom from UMT, as the recipes have been moved into that workbench.
Arcane Robes & Spells
This mod adds progressive magic robes and nine new spells.

Robes
To begin your journey into the arcane you're going to need a set of mage robes. You'll be able to find robes in the newly implemented loom workbench, along with bolts of fabric required to craft each new robe.
Wool Linen Cotton

Raven Cindercloth Silk


Spells
There are two ways for you to cast spells, the first way you cast spells is by using spell scrolls. Spell scrolls allow anyone no matter their magical apptitude to cast a basic spell, expending the scroll on use. Those skilled in the arts however, are able to cast spells a second way, by crafting spell scrolls into grimoires at the arcane workbench you will be able to cast higher level spells.

Arcane Bolt
- Light Attack: A single basic magic bolt
- Heavy Attack: Three simultaneous magic bolts
Poison Sting
- Light Attack: Poison tipped needle
- Heavy Attack: Needle that conjures poisonous fog
Ice Spike
- Light Attack: Slowing icicle
- Heavy Attack: A triple shot freezing icicle
Fireball
- Light Attack: Single small explosive
- Heavy Attack: Conjure a firestorm
Raise Dead
- Light Attack: Summon up to 5 skeletons from nearby bone piles
- Heavy Attack: Summon a praetorian guardian from a nearby bone pile
Spell Scrolls
Scrolls are dropped by different enemies throughout the world. Each mob is guaranteed to drop 1 scroll, with a chance of dropping up to 5.
- Arcane Bolt scrolls are dropped by Skeleton Mages
- Poison Sting scrolls are dropped by Desert Skeleton Mages
- Ice Spike scrolls are dropped by Ice Skeleton Mages
- Fireball scrolls are dropped by Incandescent Skeleton Mages
- Raise Dead scrolls are dropped by Wraiths
Totems
- Healing Totem recipe now requires new Mana Core
- Slowness Totem recipe now requires new Mana Core
- New Mana Totem to regenerate mana in combat
