promotional bannermobile promotional banner
premium banner
The simplest way to toggle PvP

Description

The simplest way to toggle PvP per world

Simple PvP Toggler is a tiny Hytale server plugin that allows players and operators to easily check and manage PvP status on a per-world basis, with clear chat feedback and full translation support.


Features

  • Displays PvP status in chat when you:
    • Join the server
    • Enter a world
  • Players can check the current PvP status using /pvp, while OPs will see all worlds status
  • Operators can change PvP status:
    • For the current world with /pvp set <on|off>
    • For another world with /pvp set <on|off> --world <world_name>
  • Broadcasts PvP status changes to all players in the affected world
  • Notifies OPs when worlds are misconfigured upon joining
  • The Forgotten Temple world is internally managed by the plugin and is excluded from commands and status messages
  • Fully translation-ready
    Included languages:
    EN, FR, ES, DE, IT, PT, NL, TR, PL, SV, RU, ID, ZH, JA

How It Works

Each world has its own PvP state.
Players are always informed whether PvP is enabled or disabled, while operators can toggle PvP instantly without server restarts or complex configuration.

The plugin is designed to be minimal, intuitive, and reliable, making it ideal for survival, PvP, RPG, or mixed-mode servers.

For the plugin to work, all your worlds must have PvP enabled. To proceed, edit <server_root_folder>/universe/worlds/<world_name>/config.json and set IsPvpEnabled: true.


Permissions

By default:

  • All players (Adventure group) can view the PvP status
  • OPs can change PvP status

Available permissions:

  • pvp.show — Allows use of /pvp to view PvP status
  • pvp.set — Allows use of /pvp set <on|off>

Use of AI

AI was only used to generate translations.
All core logic, structure, and implementation are the result of manual development and professional craftsmanship.


Bug Reports & Support

Please report bugs only on the GitHub repository.

Bug reports posted in the CurseForge comments section will not be processed.