Description
SimpleEnchantments is a Hytale mod that introduces a comprehensive enchanting system to the game. Craft an Enchanting Table and use scrolls to enchant your tools, weapons, and armor.
Note: DynamicTooltipsLib is now a required dependency starting with version 1.0.0.
Features
27 Enchantments
Enhance your gameplay with a wide variety of enchantments for weapons, tools, and armor.
- Sharpness (I-III): Increases melee damage by 10% per level.
- Efficiency (I-III): Increases mining speed by 20% per level.
- Fortune (I-III): Increases the chance of getting extra ores and crystals while mining.
- Protection (I-III): Reduces incoming physical damage by 4% per level per armor piece.
- Feather Falling (I-III): Reduces fall damage by 20% per level (Boots only).
- Looting (I-III): Increases drop rates and rare drop chances from mobs.
- Life Leech (I): Heals the attacker for 10% of damage dealt.
- Smelting (I): Automatically smelts mined ores into ingots.
- Waterbreathing (I-III): Reduces oxygen consumption underwater.
- Strength (I-III): Increases projectile damage and range for ranged weapons.
- Eagle's Eye (I-III): Boosts projectile damage based on distance to the target.
- Dexterity (I-III): Reduces stamina costs for blocking and abilities.
- Durability (I-III): Significant chance to ignore durability loss on use.
- Sturdy (I): Prevents the max durability penalty when repairing items with a repair kit.
- Burn (I): Sets targets on fire, dealing damage over time.
- Freeze (I): Slows down the target by 50% for a short time (added in version 0.1.1).
- Eternal Shot (I): Lets you shoot a Bow/Crossbow without consuming Arrows; you must have at least 1 Arrow in your Inventory (added in version 0.2.0).
- Pick Perfect (I): Mined blocks drop themselves instead of a broken-down version (added in version 0.3.0).
- Elemental Heart (I): Like Eternal Shot, but for Staves that consume Essences (added in version 0.5.0).
- Thrift (I-III): Disabled by default (as long as Mana Staves are not integrated into vanilla). Reduces Mana consumption by 20% per level (added in version 0.5.0).
- Knockback (I-III): Increases the Knockback of weapons (added in version 0.6.0).
- Reflection (I-III): Shield Enchantment. Reflects 10% (per level) of blocked damage back to the attacker (added in version 0.6.0).
- Absorption (I-III): Shield Enchantment. Heals you by 10% (per level) of damage blocked with the Shield. Not combinable with Reflection (added in version 0.6.0).
- Swift Swim (I-III): Gloves Enchantment. Makes you 25% faster in water per level (added in version 0.6.0).
- Ranged Protection (I-III): Reduces incoming projectile and magic damage by 4% per level per armor piece. (added in version 0.7.0).
- Frenzy (I-III): Increases Signature Ability charge by ~15% per level(added in version 0.7.0).
- Night Vision (I):Disabled by default. Brightens up the environment (added in version 0.7.0).
- Scroll of Cleansing: Removes an enchantment of your choice from an item (added in version 0.6.0).
Collab Enchantments:
2 Collab Enchantments with Perfect Parries:
- Riposte: Increases damage dealt by counter attacks (attacking after a perfect parry)
- Coup de Grâce: Increases damage towards stunned/downed enemies (when mob's stamina bar gets exhausted)
These Enchants will only be visible and functional if the Perfect Parries mod and Simple Enchantments are both installed
Enchantment Glow (added in version 0.2.0)
Enchanted items now feature a glowing animation. This visual effect can be disabled in the config.
Craftable Enchanting Table
Construct your own Enchanting Table (requires a fully upgraded workbench). The table can be upgraded through 4 Tiers, unlocking access to more powerful scroll recipes at each stage.
Scroll Crafting System
Enchantments are applied via Scrolls.
- Craft Scrolls: Use the Enchanting Table to craft scrolls using varied ingredients like Essences, Crystals, and Cindercloth.
- Tiered Progression: Start with basic scrolls and upgrade your table to craft Tier II, Tier III, and Legendary scrolls.
- Apply the Enchantment: Right-click with a scroll to choose the item you wish to enchant.
Enchantment Commands
Use /enchant <enchantment> <level> to enchant the item in your active slot (you need OP rights to use this command; everything else in the mod works without having OP rights or using commands!).
Added in version 0.5.0: New argument --enchant for the /give command. Usage: /give <item_id> --enchant <enchantment_id>:<lvl>;<more_enchant>:<lvl>
Enchantments can now go up to lvl 100 via commands and the API.
API (added in version 0.5.0)
Allows other mods to interact with the Enchantment System, get enchantment info for items, enchant and remove enchantments from items, as well as register modded items to enchantment classes. Starting with version 0.9.0, it is also possible to create custom enchantments. Full documentation and an example integration are available on GitHub.
Support for 10 Languages (added in version 0.6.0)
The mod now supports 10 languages (AI translations for the languages I do not speak). Feel free to suggest more languages or report faulty translations. You can also submit improved translation files for your language in the Discord server. I appreciate any help to make the mod accessible for more people.
If you prefer to enjoy the mod in English, you can change the language in the Hytale settings to English (defaults to System language)
Mod Compatibility (added in version 0.4.0)
Works with most weapon mods out of the box. More can be added via the config or by the mod developers themselves via the API.
Configurable
Added in Version 0.6.0: 
A visual config editor is accessible in-game via the /enchantconfig command for players with Admin Permissions. It already includes most of the JSON configs, with more to follow in the future.
Ability to disable each enchantment in the config, as well as set the max number of enchantments per item and toggle if they should be shown with a banner.
Added in Version 0.2.0: Configure the buffs per enchantment level for each enchantment.
Added in Version 0.3.0: Configure the crafting materials for the table and scrolls.
Added in Version 0.4.0:
- Smart Config System: Overhauled the configuration system. It now preserves your personal settings while still allowing us to update default balance values in future patches.
- Custom Item Registration: Added a new
custom_items.configfile. This allows you to manually add items or categories not automatically detected by the mod and map them to an enchantment class. - Item Blacklisting: Added the option to prevent specific items from receiving enchantments.
Available Enchantment Classes: MELEE_WEAPON, RANGED_WEAPON, PICKAXE, AXE, SHOVEL, TOOL, SHIELD, ARMOR, BOOTS, HELMET, STAFF_MANA, STAFF_ESSENCE, GLOVES
Added in Version 0.5.0: Option to change at what Tier each Scroll is craftable and which Workbench Tier is required to be able to craft the Enchanting Table.
Incompatibility
The Durability enchantment is not applicable when the SimpleStackSizeManager mod is installed. It will also not work with mods that disable the durability completly
Planned Features
- full documentation soon!
- developing an add-on that adds a lot of enchantments that did not fit into the base mod

