File Details
ShulkerChest[1.6.0].jar
- R
- Mar 18, 2026
- 13.14 MB
- 336
- Early Access
File Name
ShulkerChest[1.6.0].jar
Supported Versions
- Early Access
ShulkerChest v1.6.0 - Changelog
A critical hotfix addressing item loss after server restarts.
Critical Bug Fix
- Items no longer disappear after a server restart! Previously, if you restarted the server, put items in a Shulker, broke it, and placed it again, all items would vanish. This has been fully resolved.
Root Cause
The mod was not reloading saved items from the database when a player opened an existing Shulker after a server restart. The in-memory tracking was lost on restart but the database synchronization was never re-established, causing items to be silently lost upon the next break/place cycle.
What Changed
- Auto-restore on open: When a player opens a Shulker that isn't currently tracked (e.g. after a restart), the mod now automatically loads its contents from the database.
- Safety-net save on break: The mod now always saves the container's current state to the database before clearing it during a break event. This acts as a safety net even if real-time sync hooks fail.
- Hook failure diagnostics: If real-time sync hooks fail to register (due to Hytale API changes), the server console now shows a
WARNINGmessage instead of failing silently.
Important Note
If you change the slot capacities in the config.json, please restart your server twice.
- The first boot triggers the auto-patcher to update the physical game assets.
- The second boot ensures the Hytale client reads those updated assets for a perfectly synced UI.
Thank you for using ShulkerChest! If you encounter any issues, please report them on our issue tracker.

