Description
rRPGCore
rRPGCore is a foundational RPG framework for Hytale, designed to bring depth, progression, and a living economy to your world.
Requires: MultipleHUD for the currency HUD display
✨ Key Features
- Classic Tiered Economy
- Features a WoW-inspired three-tier currency system: Copper, Silver, and Gold.
- Automatic Conversion: 100 Copper = 1 Silver | 100 Silver = 1 Gold.
- Professional Leveling System
- A deep progression tree for various trades and crafts.
- Earn XP through gathering and crafting to unlock new tiers of mastery.
- Professions: Mining, Woodcutting, Farming, Fishing
- Regrowable Ore System
- Ores with
Regrowin their block ID (e.g.,Ore_Copper_Stone_Regrow) will respawn after being mined. - When mined, the ore is replaced with a depleted stone block and drops the ore item.
- After a configurable delay, the ore regrows with particles and sound effects.
- Perfect for creating sustainable mining nodes on servers.
- Ores with
- Built for Compatibility
- As a "Core" mod, it is built to be lightweight and serve as a requirement for future RPG expansion packs.
📜 Commands
| Command | Usage | Description |
|---|---|---|
/wallet |
/wallet [player] |
View your coin balance (or another player's) |
/shop |
/shop <name> or /shop list |
Open a shop or list all available shops |
/sell |
/sell |
Open the sell interface to sell items from your inventory |
/fix |
/fix |
Fully repair the item in your main hand |
/ic |
/ic |
Clear your entire inventory |
/rpgcore |
/rpgcore |
Open the main RPGCore menu UI |
/rc |
/rc <subcommand> |
RPGCore command hub (see subcommands below) |
/rc Subcommands:
| Subcommand | Usage | Description |
|---|---|---|
menu |
/rc menu |
Opens the main RPGCore menu |
coins |
/rc coins <amount> [player] |
Set coin balance |
addxp |
/rc addxp <profession> <amount> [player] |
Add XP to a profession |
profreset |
/rc profreset <profession|all> [player] |
Reset profession progress |
🛠️ Roadmap / Known Issues
Bugs to Fix
- Regrowable ore visual glitch - ore texture briefly appears when damaging depleted stone
- Client/Server desync warnings on BarterChest interactions
- Deprecation warnings for
getPlayerConnection()andgetPlayerRef()- need to migrate to new API
Features in Progress
- Farming profession XP system
- Fishing profession XP system
- Player-placed block tracking for anti-XP farming (implemented, needs testing)
Planned Features
- Profession level requirements for gathering higher-tier resources
- Profession perks/bonuses at milestone levels
- Crafting profession integration
- More shop customization options
- Economy balancing tools for server admins
Completed
- Three-tier currency system (Copper/Silver/Gold)
- Mining XP system with ore tier bonuses
- Woodcutting XP system
- Regrowable ore system with visual effects
- Shop system with buy/sell functionality
- Sell interface for quick item selling
- Item repair command (
/fix) - Admin commands for currency and XP management
Developed with a focus on immersive progression and stable server economies.


