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rRPGCore adds classic RPG progression to Hytale with copper/silver/gold currency and masterable professions.

Description

rRPGCore

rRPGCore is a foundational RPG framework for Hytale, designed to bring depth, progression, and a living economy to your world.

Requires: MultipleHUD for the currency HUD display

✨ Key Features

  • Classic Tiered Economy
    • Features a WoW-inspired three-tier currency system: Copper, Silver, and Gold.
    • Automatic Conversion: 100 Copper = 1 Silver | 100 Silver = 1 Gold.
  • Professional Leveling System
    • A deep progression tree for various trades and crafts.
    • Earn XP through gathering and crafting to unlock new tiers of mastery.
    • Professions: Mining, Woodcutting, Farming, Fishing
  • Regrowable Ore System
    • Ores with Regrow in their block ID (e.g., Ore_Copper_Stone_Regrow) will respawn after being mined.
    • When mined, the ore is replaced with a depleted stone block and drops the ore item.
    • After a configurable delay, the ore regrows with particles and sound effects.
    • Perfect for creating sustainable mining nodes on servers.
  • Built for Compatibility
    • As a "Core" mod, it is built to be lightweight and serve as a requirement for future RPG expansion packs.

📜 Commands

Command Usage Description
/wallet /wallet [player] View your coin balance (or another player's)
/shop /shop <name> or /shop list Open a shop or list all available shops
/sell /sell Open the sell interface to sell items from your inventory
/fix /fix Fully repair the item in your main hand
/ic /ic Clear your entire inventory
/rpgcore /rpgcore Open the main RPGCore menu UI
/rc /rc <subcommand> RPGCore command hub (see subcommands below)

/rc Subcommands:

Subcommand Usage Description
menu /rc menu Opens the main RPGCore menu
coins /rc coins <amount> [player] Set coin balance
addxp /rc addxp <profession> <amount> [player] Add XP to a profession
profreset /rc profreset <profession|all> [player] Reset profession progress

🛠️ Roadmap / Known Issues

Bugs to Fix

  • Regrowable ore visual glitch - ore texture briefly appears when damaging depleted stone
  • Client/Server desync warnings on BarterChest interactions
  • Deprecation warnings for getPlayerConnection() and getPlayerRef() - need to migrate to new API

Features in Progress

  • Farming profession XP system
  • Fishing profession XP system
  • Player-placed block tracking for anti-XP farming (implemented, needs testing)

Planned Features

  • Profession level requirements for gathering higher-tier resources
  • Profession perks/bonuses at milestone levels
  • Crafting profession integration
  • More shop customization options
  • Economy balancing tools for server admins

Completed

  • Three-tier currency system (Copper/Silver/Gold)
  • Mining XP system with ore tier bonuses
  • Woodcutting XP system
  • Regrowable ore system with visual effects
  • Shop system with buy/sell functionality
  • Sell interface for quick item selling
  • Item repair command (/fix)
  • Admin commands for currency and XP management

Developed with a focus on immersive progression and stable server economies.