Description
Overview
RPG stats is a mod designed to bring an RPG elements into Hytale for players, modders, server owners, and map designers. It introduces a working leveling system with experience, ability's and a party system. It introduces STR, DEX, CON, INT, END, and CHA with DND style modifiers. As players level up they earn a set amount of stat and ability points to upgrade stats and different ability's. Each of the stat and ability will directly effect gameplay.
How to use the party
Open the GUI with /stats navigate to the party tab. Party leader can then click "Create Party". You can then click on "Invite" on the other players names to invite them to your party. The default party limit is 5 and XP is only shared within a 256 block radius to discourage afk farming.
The party system has it's own set of commands to be used if the GUI fails or you choose not to use it.
/sparty create
/sparty invite [target]
/sparty accept [target]
/sparty decline [target]
/sparty leave
/sparty kick [target]
/sparty disband
/sparty info
integration into essentials is coming.
Requirements
- MultipleHUD is required for the HUD elements to work properly. https://www.curseforge.com/hytale/mods/multiplehud
Configuration
Configuration is one of the main focus of this mod. Almost every aspect of the mod can be configured in the config.toml
What can be configured?
- XP multiplier can be adjusted to make leveling harder or faster.
- Level cap can be set (Default is 25).
- Ability caps can be set up to 10 (Default is 3)
- Damage multiplier can be adjusted within reason.
- Mining speed multiplier can be adjusted.
- Health, Mana, and Stamina modifiers can be adjusted.
- Stat cap's can be adjusted (Default is 25).
- XP blacklist can be edited. (Decide what mobs do not give XP)
- HUD XP bar can be toggled on and off.
- Effectiveness of abilities when applicable.
- Cost of ranks for ability's.
- Hud elements can be turned on and off.
- Aspects of the party system.
all configuration is done in config.toml and xp_blacklist.toml located in:
<root>/mods/com.bsnacks_RPG stats/config.toml
Commands
| Command | Description | Permission (In Devopment) |
|---|---|---|
/stats |
Shows your current stats | rpgstats.view |
/stats add [attribute] [value] |
Spends available stat point on chosen attribute | rpgstats.add |
/stats set [attribute] [target] [value] |
Sets the the value of a stat | rpgstats.set rpgstats.set.others |
/stats reset [target] |
Resets stats, level, and xp of target | rpgstats.reset``rpgstats.reset.others |
/stats reload |
Reloads the contents of the config.toml | rpgstats.set |
Known Bug's
Level and stats are not persistent from session to session.fixed in 0.1.2Config changes not applying to server.fixed in 0.1.2Conflict with Party Info & Pings [SimpleClaims Compatibility]fixed in 0.3.0- CHA stat currently has not use in game.
- Lucky shot is not working (Waiting for proper API accsess)
Hud displays wrong information after resetting stats, updates after gaining xp.fixed in 0.6.1- When updating the mod /stats and other commands no long work YOU MUST REMOVE THE OLD CONFIG WHEN UPDATING THE MOD. A fix is in the works.
Mod Conflicts
- TextSigns by leniad (XP bar on hud will not update if installed)
Planned features!
Ability points to spend on ability's per levelAdded in 0.1.4- CHA will apply some kind of discount to NPC shops.
Ability's that will affect gameplay in non-destructive ways.Added in0.1.4- Classes (maybe if it fits).
- Uses for the ability modifiers (DND style System).
- GUI enhancements
- A way to apply levels to NPC's (Current WIP)
- Weapon bonus, chance for weapons to spawn with a +1,+2, and +3 variation.
- Negative stat effects from poison
- Debuffs that effect stats
- Buffs that effect stats
- Skills that effect the magic system
Github
Please visit the Github repo to report any issues or requests for features. https://github.com/BadgerSnacks/rpgstats


