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RPG Magic - The Ultimate MMORPG Inspired Mod. Install & play.

Description


Basic Mod Overview - (Updates slowing down due to competition loss, can't get new hardware - possibly divide this mod into different mods since this mod was entirely based on the competition although that apparently didn't matter, even mods that copied this mod won :/ )


Notice: complete spellbook re-work NOW RELEASED (v2.2.1)

Introducing - RPG Magic.

(This adds balanced, pre-scripted & upgradable PvP/PvE based: weapons, accessories, NPCs, spells, effects & magic armors. ALL items/weapons & effects have custom cooldown timers with icons - ALL weapons except swords consume mana, this mod utilises the VANILLA MANA SYSTEM).

NO DEPENDENCIES REQUIRED!

(No AI used, EVERYTHING is 100% hand drawn).


Server & information -


Do you want to support the development of RPG Magic and/or would like to host your own server? Well BisectHosting has you covered. My servers are hosted with BisectHosting because they offer dependable performance. Their services work well for a wide range of server types and player counts. If you wish to support me directly, click any link here and use promo code OQR for 25% off your first month. Thank you, BisectHosting for the continued & dedicated support.

Link: https://www.bisecthosting.com/OQR

RPG Magic Server IP: coming soon.

25% discount code = OQR

RPG Magic discord: https://discord.gg/qnmg7MV5r


NPCs -


Wizard Merchant -

Sells magical utility items for (), functions as a (currency-sink).

Can compact/decompact: (/).

Zone: 1 surface (low spawn rate).


Void Goblin -

Weapon:  (Void Spellbook).

Attack: Void Spells.

Effect: (Void).

Zone: 2 surface.

Drops: (1-12), (1% chance), (/1-8, 5% chance) & (1-3).


Fire Goblin -

Weapon:  (Fireball spellbook).

Attack: Fire Spells.

Effect: (Burn).

Zone: 4 surface & all volcanic caves.

Drops: (1-12), (1% chance), (/1-8, 5% chance) & (1-3).


Ice Goblin -

Weapon:  (Frozen Spellbook).

Attack: Ice Spells.

Effect: (Freeze).

Zone: 3 surface.

Drops: (1-12), (1% chance), (/1-8, 5% chance) & (1-3).


Nature Goblin -

Weapon:  (Entangle Spellbook).

Attack: Entangle Spells.

Effect: (Entangle).

Zone: 1 surface.

Drops: (1-12), (1% chance), (/1-8, 5% chance) & (1-3).


Fire Wizard -

Weapon:  (Staff Of Fire).

Attack: Fire Spells.

Effect:  (Burn).

Zone: 4 surface & all volcanic caves.

Drops: (1-12), (1% chance), (1% chance), (/1-8, 5% chance) & (1-3).


Void Wizard -

Weapon:  (Staff Of Void).

Attack: Void Spells.

Effect:  (Void).

Zone: 3 surface.

Drops: (1-12), (1% chance), (/1-8, 5% chance) & (1-3).


Wind Wizard -

Weapon: (Windstrike Staff).

Attack: Wind Push Spells.

Effect: (Wind-Push).

Zone: 2 surface.

Drops: (1-12), (1% chance), (/1-8, 5% chance) & (1-3).


Mana Wizard -

Weapon: (Mana Staff).

Attack: Mana Spells.

Effect:  (Mana-drain).

Zone: 3 surface.

Drops: (1-12), (1% chance), (1% chance), (/1-8, 5% chance) & (1-3).


Frost Wizard -

Weapon: (Staff Of Ice).

Attack: Ice Spells.

Effect:  (Freeze).

Zone: 3 surface.

Drops: (1-12), (1% chance), (1% chance), (/1-8, 5% chance) & (1-3).


Entangle Wizard -

Weapon: (Entangle Staff).

Attack: Entangle Spells.

Effect:  (Entangle).

Zone: 1 surface.

Drops: (1-12), (1% chance), (1% chance), (/1-8, 5% chance) & (1-3).


Toxic Wizard -

Weapon: (Toxic Staff).

Attack: Toxic Spells.

Effect:  (Poison).

Zone: 1 surface.

Drops: (1-12), (1% chance), (&1-8, 5% chance) & (1-3).


Blood Wizard -

Weapon: (Staff Of Blood).

Attack: Blood Spells.

Effect:  (Life-Steal).

Zone: 2 surface.

Drops: (1-12), (1% chance), (1% chance), (&1-8, 5% chance) & (1-3).


Master Wizard -

Weapon: (Multi-Spell Staff).

Attacks: Blood spells, wind spells, mana spells & entangle spells. (randomised).

Effect: (Life-Steal), (Entangle), (Mana-drain) & (Wind-gust).

Zone: 4 surface.

Drops: (1-12), (&1-8, 5% chance), (1% chance) & (1-3).


Skull Wizard -

Weapon: (Staff Of Skulls).

Attack: Skull Spells.

Effect: (N/A).

Zone: 1 surface.

Drops: (1-12), (1% chance), (&1-8, 5% chance) & (1-3).


Wind-Pull Wizard -

Weapon: (Wind-Pull Staff).

Attack: Wind Pull Spells.

Effect: (Wind-Pull) & (Semi invisibility: ).

Zone: 2 surface.

Drops: (1-12), (1% chance), (&1-8, 5% chance) & (1-3).


Fire Dragon (prototype) -

Attack: Fire Spells.

Effect: (Burn).

Zone: 4 surface.

Drops: ( 1% chance), (1-12) & (1-3).


Toxic Dragon (prototype) -

Attack: Toxic Spells.

Effect: (Poison).

Zone: 1 mountains.

Drops: ( 1% chance), (1-12) & (1-3).


Ice Dragon (prototype) -

Attack: Ice Spells.

Effect: (Freeze).

Zone: 3 surface.

Drops: ( 1% chance), (1-12) & (1-3).


Void Dragon (prototype) -

Attack: Void Spells.

Effect: (Void).

Zone: 2 surface.

Drops: ( 1% chance), (1-12) & (1-3).


Status effects - (Displays & keeps track of all temporary buffs/debuffs) -


Poison effect (DoT).

Void effect (DoT + disable sprint).

Fire spell effects (DoT).

Stamina debuff effect.

Ice effect (DoT + movement speed reduction).

Mana buff effect.

Mana debuff effect.

Speed debuff effect.

Speed 1 buff effect.

Speed 2 buff effect.

Health buff effect.

Stamina buff effect.

Life steal effect.

Stamina & mana buff effect.

Stamina, health & mana buff effect.

Stamina & mana debuff effect.

Entangle debuff effect (short, medium & long).

Long full invisibility effect.

Short semi invisibility effect.

Mana Splash Potion effect.

Health Splash Potion effect.

Feather Splash Potion effect.

Anti-Fire Splash Potion effect.

Anti-Poison Splash Potion effect.

Projectile/Spell Resist Potion effect.

Speed Splash Potion effect.

Stamina Splash Potion effect.

Melee Resist Potion effect.

Water Breathing Splash Potion effect.


Items -


Magic Gear Bench - The majority of items can be crafted at this bench.

Magic Upgrade Bench - Certain weapons can be upgraded at this bench.

Magic gemstone - dropped by the enemies in this mod.

Compact magic gemstone - used for trading, crafting & gear upgrades.


Rare Drops -


Void Spellbook Base.

Ice Spellbook Base.

Fire Spellbook Base.

Entangle Spellbook Base.

Wind-Pull Staff Base.

Wind-Strike Staff Base.

Staff Of Skulls Base.

Toxic Staff Base.

Staff Of Void Base.

Staff Of Ice Base.

Entangle Staff Base.

Staff Of Discord Base.

Staff Of Fire Base.

Staff Of Blood Base.

Staff Of Mana-Drain Base. 

Void Dragon Leather.

Fire Dragon Leather.

Ice Dragon Leather.

Toxic Dragon Leather.


Spellbooks -


Fireball Spellbook (Upgraded) - Casts fire spells.

Void Spellbook (Upgraded) - Casts void spells.

Toxic Spellbook (Upgraded) - Casts poison spells.

Frozen Spellbook (Upgraded) - Casts ice spells.

Book Of Fire AoE - Creates a tempoary AoE fire pool.

Book Of Greater Wind - Blast yourself in the direction you are looking.

Book Of Healing AoE - Creates a temporary AoE healing  pool.

Book Of Mana Drain AoE - Creates a temporary AoE mana draining  pool.

Book Of Mana Gain AoE - Creates a temporary AoE mana restoring  pool.

Book Of Slowness AoE - Creates a temporary AoE movement slowing  pool.

Book Of Stamina Drain AoE - Creates a temporary AoE stamina draining  pool.

Book Of Stamina Gain AoE - Creates a temporary AoE stamina restoring  pool.

Book Of Void AoE - Creates a temporary void  damage pool.

Book Of Ice AoE - Creates a temporary slowing & ice damage  pool.

Book Of Poison AoE - Creates a temporary poison damage  pool.

Book Of Stamina Mana-Drain - Creates a temporary stat draining  pool.

Book Of Stamina Mana-Gain - Creates a temporary stat boosting  pool.

Book Of Stamina Mana Health Gain - Creates a temporary stat boosting  pool.

Book Of Greater Healing AoE - Creates a temporary healing  pool.

Book Of Wind - Blast yourself in the direction you are looking.

Entangle Spellbook - Locks targets in place with vines  for 5 seconds.

Fireball Spellbook - Casts fire spells.

Frozen Spellbook - Casts frozen icebolts.

Book Of Poison - Casts toxic spells.

Book Of Speed - 50%  speed boost for 30s.

Book Of Speed (AoE) - Creates temporary stat boosting pool, 75% speed boost for 30s.

Novice Spellbook - Casts basic wind spells.

Rejuvinate Spellbook - Heals  yourself.

Skeleton Transform Book - Transform into a skeleton for 5 mins, immune to poison & fire +15% speed.

Void Spellbook - Casts void spells.


Summoning Books -


Golem Summon Book - Summons 1 FireSteel golems to fight for you for 5 minutes.

Fire-Mage Summon Book - Summons 5 skeleton fire wizards to fight for you for 5 minutes.

Mage Summon Book - Summons 2 skeleton blood wizards to fight for you for 5 minutes.

Knights Summon Book - Summons 5 skeleton knights to fight for you for 5 minutes.

Spider Summon Book - Summons 8 spiders to fight for you for 5 minutes.

Wolf Summon Book - Summons 5 wolves to fight for you for 5 minutes.

Corrupt skeleton horse mount book - Summons a purple flaming skeleton horse mount for 5 minutes.


Wands -


Entangle Wand - Casts damage dealing green spells that entanlge  your target.

Novice Wand - Casts green toxic spells.

Wand Of Blood - Heals  your target a small amount of health.

Wand Of Mana Support - Gives a small amount of mana to your target (same as cast cost).

Wand Of Stamina Support - Gives a small amount of stamina  to your target.

Wand Of Stealth - Transform mostly invisible for a short duration.

WindStrike Wand - Blasts smaller targets away with ease.


Staves -


Staff Of Blood (Upgraded) - Casts blood spells, dealing damage & returning a small amount HP.

Staff Of Stamina-Mana Drain (Upgraded) - Casts damage dealing spells, draining targets mana & stamina.

Staff Of Swords (Upgraded) - Casts sharp bouncing sword spells, dealing very high damage.

Staff Of Swords - Casts sharp bouncing sword spells, dealing high damage.

Staff Of Stamina-Mana Drain - Casts damage dealing spells, draining targets mana & stamina.

Entangle Staff - Casts damage dealing green spells that lock your target in place (longer).

Toxic Staff - Casts damage dealing green poison spells.

Staff Of Blood - Casts blood spells, dealing damage & returning a small amount HP.

Staff Of FrostMage - Casts ice spells.

Staff Of Fire - Casts fire spells.

Staff Of Mana - Casts damage dealing blue spells that drain the targets mana  a small amount.

Staff Of Stamina - Casts damage dealing yellow spells that drain the targets stamina a small amount.

Staff Of Stealth - Transform completely invisible for a long duration.

Staff Of Skulls - Casts damage dealing exploding skull spells.

Staff Of Void - Casts damage dealing void spells .

WindStrike Staff - Blasts larger targets away with ease.

Wind-Pull Staff - Pulls enemies towards you.


Bows -


Fire Bow - AoE special jump attack, fire effect bow.

Ice Bow - AoE special jump attack, ice effect bow.

Entangle Bow - AoE special jump attack, entangle effect bow.


Shields -


Bulwark - Blocks attacks when active & backward dash ability.

Elemental Shield - Blocks attacks & forward dash after lowering this shield.

Novice Magic Shield - Blocks attacks & +20% movement speed when active.

Adept Magic Shield - Blocks attacks & +30% movement speed when active.

Master Magic Shield - Blocks attacks & +40% movement speed when active.


Armor/Robes -


Master Magic Hat - Provides the same protection as adamantite +mana boost & regen.

Master Magic Robe - Provides the same protection as adamantite +mana boost & regen.

Master Magic Legs - Provides the same protection as adamantite +mana boost & regen.

Master Magic Gloves - Provides the same protection as adamantite +mana boost & regen.

Novice Magic Hood - Provides the same protection as iron +mana boost & regen.

Novice Magic Robes - Provides the same protection as iron +mana boost & regen.

Novice Magic Legs - Provides the same protection as iron +mana boost & regen.

Novice Magic Gloves - Provides the same protection as iron +mana boost & regen.

Adept Magic Hood - Provides the same protection as cobalt +mana boost & regen.

Adept Magic Robe - Provides the same protection as cobalt +mana boost & regen.

Adept Magic Legs - Provides the same protection as cobalt +mana boost & regen.

Adept Magic Gloves - Provides the same protection as cobalt +mana boost & regen.


Swords -


Sword Of Agility - Hits of target dash you forward, guard dashes you up & charged hit dash up high.

Sword Of A Thousand Truths - Drains your targets [mana -18] / charged attack [mana -250].


Utility -


Blast Splash Potion - A throwable potion that creates a powerful horizontal explosion.

Jump Splash Potion - A throwable potion that creates a powerful vertical explosion.

Mana Splash Potion - A throwable potion, applies mana regen.

Health Splash Potion - A throwable potion, applies 3HP per /s.

Feather Splash Potion - A throwable potion, applies -90% fall damage.

Anti-Fire Splash Potion - A throwable potion, applies +100% fire resistance.

Anti-Poison Splash Potion - A throwable potion, applies +100% poison resistance.

Projectile Splash Potion - A throwable potion, applies +50% projectile/spell resistance.

Speed Splash Potion - A throwable potion, applies +85% movement speed.

Stamina Splash Potion - A throwable potion, applies high stamina regen.

Melee Resist Splash Potion - A throwable potion, applies +50% melee resistance.

Water Breathing Splash Potion - A throwable potion, applies full water breathing.

Relic Of Dashing - Left click dash up, right click dash backwards.

Relic Of Gravity - Dash left and right using this.

Life Stone - Hold in hand for +75 HP, click for small health regen.

Wand Of Light - Casts temporary bright sticky lights.

Summoners Wand - Instantly aggro mobs at a distance.

Staff Of Wind - Casts wind spells, blasting you vertically.

Staff Of Discord - Large instant dash.


Accessories -


Amulet Of Gravity - Reduces fall damage by 75%.

Amulet Greater - high melee damage boost, high stamina regen & high reduced fall damage.

Amulet Of Stamina - High stamina regen.

Amulet Of Power - 10% melee damage.

Amulet Of Endurance - Low stamina regen.

Amulet Of Agility - Medium fall damage reduction.

Surge Staff - +15% signature attack damage.

Toxic Staves - Medium poison resistance.

Bracelets Of The Elders - Large mana boost and regen.

Bracelets Of The Senses - Reduces projectile damage.

Bracelets Of Calming - Extends drowning time.

Bracelets Of Fortitude - Large health boost & medium regen.

Bracelet Of Life - Small health boost and low regen.

Bracelet Of Wizards - Small mana boost.

Bracelet Of Alertness - Low projectile protetion.

Wizards Backpack - Low fire resistance, medium ice resistance & high mana boost.

Ring Of Resistance - Low phyiscal damage reduction.

Ring Of Burning - Low fire resistance.

Rings Of Flame Magic - Low fire resistance & low mana boost.

Ring Of Anguish - Medium melee resistance.

Ring Of Fire - High fire resistance.

Rings Greater - Very high fire resistance, medium melee resistance and medium mana boost.

Scroll Of Vengence - Ice & poison resistance medium, fire resistance low, signature attack dmg +15%.


Features / important information -


All wands & staffs have a custom secondary guard ability (blast-dash-guard) used to create distance between you and your foes using the blast, the dash is used for evading incoming attacks & finally the guard to block incoming attacks (all-in-one interaction - RMB) - a great utility for this fast paced combat.

All spellbooks have a custom secondary ability (dash-bash-blast) used to create distance between you and your foes using the blast, the dash is used for evading incoming attacks & finally the bash will drain your targets mana -50 upon successful hit & 5 melee damage (all-in-one interaction - RMB) - a great utility for this fast paced combat.

All NPCs (except trader) can drop rare crafting materials according to their weapon / type. These are the base items to craft certain magic weapons and armors.

All items except splash potions are salvagable, functions as an (item-sink).

Divine rarity, for the truly powerful items in this mod.

All enemies from this mod have a chance to drop 1-12 magic gemstones, 100 of them can be traded for a concentrated gemstone () which is then used for crafting/upgrades or further trading. (all wizards also drop rare loot according to their type/weapon. Refer to the loot table at top of this page).

Weapon & item cooldowns - - cooldowns for ALL weapons & items (Keeps track of weapon/item cooldowns using timers with icons) - (all except swords).

Buff & de-buff cooldowns -  - cooldowns for ALL buffs & debuffs (Keeps track of buff & debuff cooldowns using timers with icons) - (including potions).

All accessories are VISIBLE on the player & use the [glove slot], all are upgradable & provide balanced yet useful stats. (can be stacked with other matching effects, example: fall damage necklace + fall damage potion = 100%+ fall damage resistance).

All potions instantly apply effects to only yourself, great for fast paced combat. (can be stacked with other matching effects, example: book of speed + speed potion = 135% speed boost).

Weapons are ingredients! Keep hold of your old weapons because the majority of them have progression (upgrades) used in further crafting & upgrading. Also functions as an (item-sink).

Magic gear bench - This is where the crafting happens for every item in this mod excluding splash potions & utility items (from magic trader NPC) & upgraded weapons (from the magic upgrade bench).

Magic upgrade bench - This is where you can upgrade items crafted from the magic gear bench, once you have upgraded an item using this bench it will keep the same name but add (upgraded) in the weapon name including a new texture with the buffed stats & projectile) - basically a pack-a-punch machine.


Planned / coming soon -


  • Better textures & meshes.
  • More unique armor variants.
  • More unique weapon variants.
  • Off-hand variants of weapons. (Duel wield staffs/wands)
  • Further balancing changes.
  • Further upgrades to textures, meshes, particles, status icons ect.
  • CHARGED SPECIAL ATTACKS for all weapons (excluding AoE spellbooks).

Credits to:


-The entire Hytale team (for making this mod possible).

-CurseForge (for hosting this mod).

-GlobalHive (for help with spellbook re-scripting in v2.2.1).

-Jabco (for majority of spellbook textures).

-God.

Note - This mod was the first to design spellbook shields, accessories using glove slot providing bonuses and visible on player, weapon/spell/buff/debuff cooldown timers ect... essentialy everything in this mod is unique, I don't mind people using my ideas but for inspiration ONLY please, I work hard coming up with unique ideas.

Thanks for checking out my mod! Please give suggestions & have a great day.