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Romna's Quality Crafting

Every weapon, armor piece, and tool you craft or loot rolls a random quality tier that affects its stats. Higher quality = better damage, armor, durability, and efficiency.

File Details

RomnasQualityCrafting-1.1.4.jar

  • R
  • Jan 29, 2026
  • 78.13 KB
  • 540
  • Early Access

File Name

RomnasQualityCrafting-1.1.4.jar

Supported Versions

  • Early Access

Version 1.1.4 (January 29, 2026)

🆕 New Features

Separate Multipliers by Equipment Type

Multipliers are now separated for each equipment type, allowing finer balance tuning:

  1. Weapon Damage Multipliers (QualityDamageMultiplier*)

    • Applies only to weapon damage
    • Default values: Poor 0.7, Common 1.0, Uncommon 1.2, Rare 1.4, Epic 1.6, Legendary 2.0
  2. Tool Efficiency Multipliers (QualityToolEfficiencyMultiplier*) - NEW

    • Applies to mining/harvesting speed of tools (pickaxes, axes, shovels, etc.)
    • Independent from weapon damage
    • Default values: Poor 0.7, Common 1.0, Uncommon 1.2, Rare 1.4, Epic 1.6, Legendary 2.0
  3. Armor Multipliers (QualityArmorMultiplier*) - NEW

    • Applies to damage resistance and stat bonuses of armor
    • Independent from weapon damage and tool efficiency
    • Default values: Poor 0.7, Common 1.0, Uncommon 1.2, Rare 1.4, Epic 1.6, Legendary 2.0
  4. Durability Multipliers (QualityDurabilityMultiplier*)

    • Continues to apply to all item types (unchanged)
    • Default values: Poor 0.7, Common 1.0, Uncommon 1.15, Rare 1.3, Epic 1.5, Legendary 2.0