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Regrowth restores nature after you harvest it: felled trees regrow from saplings that appear on the remaining trunk, and dirt slowly turns back into grass over time.

Description

πŸƒ Regrowth πŸƒ

⚠️ Dependency

βœ… Requires  HTDevLib πŸ‘ˆπŸ» The mod will not function without it.

HTDevLib is required for this mod to hook into world/block events.


🌟 Features

🌱 Tree Regrowth

  • When a naturally generated tree is chopped down, the mod automatically replants a sapling after a short delay.
  • Works with normal trunks and thin trunk/branch trees.
  • Prevents unnatural spam by applying minimum distance between saplings.

 

🌿 Grass Restoration

  • Areas that lose grass will gradually regrow over time, creating a more natural world recovery.
  • Regrowth is slow and randomized, so it doesn’t spread all at once.

πŸ“œ Important Notes

  • This mod is designed for naturally generated trees.
  • Player-built trees/wood structures are ignored (to avoid unwanted regrowth in builds).
  • Works fully on the server side (no client required).

⚠️ Disclaimer: Hytale is in early acess, so this mod is not fully complete yet. Some saplings/trees are missing or may not work properly.
Regrowth automatically detects saplings and trees, and it will adapt automatically as the game updates or new tree mods are installed.