questlines-denizens-1.0.2.jar
What's new
QuestLines Denizens – Version 1.0.2
━━━━━━━━━━━━━━━━━━━━━━
🧩 Integrations
• Import now imports -
└ damage-amount (override-damage) now carries across to Attack Damage.
└ health-regen carries across (enabled / amount / interval / delay-after-damage).
└ Note: HC's native combat block (attack distance, chase speed, strafing, block ability, etc.) is not imported - Denizens drives its own clean role behaviour, not HC's native combat AI.
🆕 Features
• Health Regen - Denizens can slowly heal back to full when out of combat. Configurable amount / interval / delay-after-damage (mirrors HyCitizens), on the COMBAT tab.
• Combat (COMBAT tab):
└ Attack Damage - set the flat damage a Denizen deals per hit (melee & ranged); blank = role/weapon default.
└ Damage Multiplier - scale outgoing damage (e.g. 2 = double), applied after Attack Damage.
└ Crit Chance + Crit Multiplier - random chance per hit to crit for extra damage (multiplier defaults to 2x).
└ Damage Resistance - ignore a fraction of incoming damage (0-1; 0.5 = takes half). A softer alternative to Invulnerable.
└ Outgoing damage is rewritten on the live damage event (works for any role/weapon); a set value is the base hit, so victim armour still applies.
Support Development
If you would like to help support development:
https://ko-fi.com/redstoner
https://www.patreon.com/c/RedStoner_Pro
This mod has no additional files