Description

Procedural Parkour is plugin created to infinitely generate procedural parkour paths to play on. Enjoy the world of Hytale like never before with parkour.
A great mod for content creators.
Early Access: Warning: If you do not /pp leave on a path and exit the server, the path blocks will remain. It is recommended to save backups of any build maps.
Procedural Parkour is currently considered to be in an early access state so does not have all the custom features we are planning to add but already boasts a fun way to explore the maps of Hytale and more.
Dependency: MultipleHUD - recommended to install if you play with many mods to prevent custom HUD related disconnect errors.
Note: Procedural Parkour Versions are tested on released versions of Hytale only. We update as quickly as possible after a new Hytale full release is dropped. If you are trying to run it on a pre-release version, it could have unexpected behaviors.
Planned Features: We have a lot more planned Procedural Parkour features so feel free to leave a comment if you want to help shape what comes next.
Planned:
- Add your own custom prefab jumps to dramatically alter the types and visuals of the parkour paths.
- Improved detection.
- More multiplayer features.
- More stat related content.
- Plus more content to come!
Procedural Parkour makes it fun and easy to start enjoying parkour in Hytale.
⏹️ Procedural Parkour Feature Overview
WARNING: If you do not /pp leave on a path and exit the server, the path blocks will remain. It is recommended to save backups of any build maps.
Please note that Procedural Parkour itself does not mess with permissions so you need to setup the initial permissions
Procedural Parkour does not currently generate underground (but will teleport to the surface to start the path instead).
Assuming you have permissions from the owner, or have /op self, you will be able to use:
/pp startto generate a path where you are standing (if you are inside/underground it will push up)./pp leaveto stop playing (removes the path). If you shut down the server without leaving the path, the path will remain and need to be manually broken./pp respawnto respawn if you got stuck somewhere.

Multiplayer has two options:
- Each player with permissions can run their own procedural parkour path using
/pp start. Please go to different locations or your paths will collide. - Players can use
/pp join PLAYERNAMEto join an existing path of another player (each player has their own counters).
Advanced path options:
Full command sample:/pp start --target-elevation 40 --bounds-radius 250 --wave-amount 10 --head-limit 50 --seed 346374 --no-clean
- target-elevation - how high above the ground blocks you are roughly staying around.
- DEFAULT: 20-60 || MINIMUM: 35 || MAXIMUM: 300 - bounds-radius - how large of a bounding box the path stays in.
- DEFAULT: 1000 || MINIMUM: 100 - wave-amount - control how strong the waviness of the path is.
- DEFAULT: 10. - head-limit - how many blocks ahead of the player the path will generate.
- MINIMUM: 3 || MINIMUM: 1000 - seed - the randomization seed for the path.
- no-clean - prevents the tail from de-spawning (/pp leave still removes).

More Notes:
- Procedural Parkour comes with a kill and respawn feature to make continuation easy. If you fall off a jump it will set you back and tick up your fail counter.
- If you are in creative mode, you will not fail/die (think of it like a soft practice mode if you want to move around the path).
HUD can be seen in the top right to track your jumps and fails.
/pp togglehud- to toggle hud on and off.
📜 Procedural Parkour Commands
All /proceduralparkour commands can be aliased with /pp
/pp- List commands/pp start- Start a path where you are standing (moves up if under blocks)/pp leave- Leave current path (removes path)/pp respawn- Force respawn in case needed/pp togglehud- Hide the HUD counters/pp join PLAYERNAME- Join existing path of another player
🛠️ Procedural Parkour Permissions
Player permissions
proceduralparkour.commandsproceduralparkour.commands.startproceduralparkour.commands.leaveproceduralparkour.commands.togglehudproceduralparkour.commands.respawnproceduralparkour.commands.join
Admin permissions
proceduralparkour.commands.debug- Show debug visuals

📥 Installing this Plugin
Note: Procedural Parkour Versions are tested on released versions of Hytale only. We update as quickly as possible after a new Hytale full release is dropped. If you are trying to run it on a pre-release version, it could have unexpected behaviors.
Dependency: MultipleHUD - recommended to install if you play with many mods to prevent custom HUD related disconnect errors.
- Exit to the main menu, quit, or stop your server.
- Download and drop the
ProceduralParkour(version).jarfile into the Mods folder (of either your server or your single player world). - Start the server back up and run /pp to test (need /op self permissions).
- If running a single player world, right click your world and toggle the mod on and save. Load in and run /pp to test (need /op self permissions).
🏁 Usage License Permissions
Feel free to include this plugin/mod in other Curseforge modpacks, servers, parkour world downloads, etc., and use this mod in videos. It would be highly appreciated to link back to this plugin/mod page but not required.
Do NOT re-upload this plugin/mod by itself to any other websites, etc.
Do NOT claim it as your own.
🥳 Our Other Mods
Follow us to keep an eye out for more upcoming mods.
Use creator code caldera to help support our mod creation.
- Parkour Maker Plugin create and share custom Hytale Parkour maps (with browser and leaderboards).
- World Seed Plugin enhance Hytale seed finding and other related abilities.
- Procedural Parkour Plugin play procedurally generated Hytale parkour paths where you want.
⭐ Hytale Parkour
Check out our Parkour Maker mod to build custom parkour and share your levels at:
https://hytaleparkour.com.
Find cool seeds to use for Hytale parkour builds or Procedural Parkour at:
https://besthytaleseeds.com.




