PerWorldChange

Per-world inventory and gamemode management. Configure separate inventories and gamemodes for different worlds with simple JSON config. Group worlds to share inventories or keep them isolated

File Details

per-world-change-1.2.0.jar

  • R
  • Mar 16, 2026
  • 28.78 KB
  • 64
  • Early Access

File Name

per-world-change-1.2.0.jar

Supported Versions

  • Early Access

PerWorldChange 1.2.0 - Dungeon Instance Fix

🔧 Critical update for dungeon instance support!

✦ Bug Fixes

  • Dungeon Instance Inventory Fix: Dungeon instances now properly inherit the inventory from their parent world
  • Seamless Dungeon Exploration: Players can now enter and exit dungeons without inventory switching issues
  • Instance Detection: Improved detection logic to recognize dungeon instances and apply the correct parent world's inventory group

✦ Technical Changes

  • Added parent world detection for dungeon instances
  • Modified inventory switching logic to check for instance types before applying inventory groups
  • Dungeon instances now automatically use their parent world's configured inventory group

✦ What This Fixes

  • Previously, entering a dungeon instance could cause inventory to reset or switch to the wrong group
  • Players can now explore dungeons with their proper gear and return to the overworld seamlessly
  • No additional configuration needed - dungeon support works automatically

✦ Known Issues

  • None reported yet!

Thanks for the continued support! Report any bugs or feedback on our Discord: https://discord.gg/AbPF6gAkeB