PerWorldChange

Per-world inventory and gamemode management. Configure separate inventories and gamemodes for different worlds with simple JSON config. Group worlds to share inventories or keep them isolated

File Details

per-world-change-1.0.0.jar

  • R
  • Mar 16, 2026
  • 26.53 KB
  • 6
  • Early Access

File Name

per-world-change-1.0.0.jar

Supported Versions

  • Early Access

PerWorldChange 1.0.0 - Initial Release

🎉 Initial release of PerWorldChange!

✦ Features

  • Per-World Inventories: Create inventory groups where multiple worlds share the same inventory
  • Per-World Gamemodes: Automatically switch players to the correct gamemode when entering a world
  • Inventory Grouping: Group worlds together to share inventories, or keep them isolated
  • Wildcard Support: Use * in world names to match multiple worlds or instances
  • Simple JSON Config: Easy-to-edit configuration file with clear syntax
  • Debug Mode: Toggle debug logging for troubleshooting inventory and gamemode switches
  • Automatic Detection: Config location is flexible; found in either mods/ or world-specific folders

✦ Requirements

  • Hytale Early Access (Update 3+)
  • Multi-world server setup (recommended)
  • No dependencies required

✦ Configuration

  • Config file automatically generated on first run at mods/config.json or Saves\New World\mods\PrimeEcto_PerWorldChange\config.json
  • Supports inventory groups and per-world gamemode assignment
  • Supports wildcard matching for dynamic world names

✦ Known Issues

  • None reported yet!

Thanks for trying out the first release. Report any bugs or feedback on our Discord: https://discord.gg/AbPF6gAkeB