Pathforge-0.0.5.jar
What's new
=== CHANGELOG — Active Skills & PartyPro ===
ACTIVE SKILLS
• New Active Tree tab in /pathforge (per weapon mastery family)
• Unlock active abilities with mastery points earned from that family
• Bind up to 3 abilities to cast slots; ability HUD above the hotbar
• Cast via Hytale Ability 1 / 2 / 3 (defaults Q / E / R) or Dodge
• Settings: Choose key (label + guided remap) and Cycle action (Ability 1/2/3/Dodge)
• Physical keys are remapped in Hytale Options → Controls (server cannot read raw keyboard keys)
• Large built-in ability catalog (damage cones, bursts, heals, buffs, etc.)
• Cooldowns shown on the ability HUD
PARTYPRO (optional soft dependency)
• If PartyPro is installed, kill XP is shared with nearby online party members (same world, default range 48)
• Default mode: killer keeps full XP; allies each get a share (default 75%, configurable)
• Alternate mode: equal XP split among nearby members
• Party leaders can toggle the mode in /pathforge → Settings → Party XP share mode
• Non-leaders see the current mode but cannot change it
• Allies get a short chat notice when they receive party XP
• Pathforge level can show on the PartyPro HUD (Lv N)
• Without PartyPro, Pathforge behaves as before (solo kill XP only)
CONFIG
• partypro.json — share distance, ally fraction, multipliers, HUD level, defaults
• party-xp-prefs.json — per-party share mode chosen by the leader
• Manifest optional dependency: tsumori:partypro
NOTES
• Install PartyPro only if you want party XP share
• Required deps remain HyUI + MultipleHUD
• Active casts use Ability/Dodge actions — remap keys in client Options → Controls
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