Description
WIP.
Adds:
- A couple blocks. (The Blast Furnace and the Mechanical Tannery.)
- All ores now stack to 100.
- Blast Furnace should process faster and more efficiently than regular tier 2 furnace. Tradeoff is that it's got one item input slot and can't be upgraded further. Also you need more materials than a tier 1 furnace to create an Blast Furnace. It also doesn't produce charcoal at all.
- Coal-Coke. Upgraded form of charcoal. Simply smelts more. To make it, smelt charcoal.
- Mechanical Tannery. Far faster than the vanilla workstations, but it only has one input/output slot.
What's WIP?
'Blast Furnace' and Tannery model. The Blast Furnace may be renamed?
I'll add several more processing blocks too. Leather's got a faster processing bench, but I'd like to be able to break down heavy leather to medium and so on, so I'll probably figure something out there.
Mechanical Tannery's been added. Much faster, has a fancy animation.
If requested I'll split up the ore stack size part of the mod, and/or apply it to other things.
Note:
From testing, for plugins craft speed and efficiency are tied together. If a furnace is faster, it will generally use less logs/charcoal. (For example, the blast furnace can get through 1.7~ copper ingots with logs before needing another log. A regular furnace unupgraded can get through 0.7, while an upgraded one can get through 1.2~)
The new game update I think shaved 10s off the tannery, which will in turn make the Mechanical Tannery much faster. In the Asset Editor, newly made crafting stations simply have a "recipe time" multiplier, in that if it takes 15s per process, a multiplier of 0.5 means it takes 7.5 seconds. If they shaved 10s off, that same multiplier now makes it 2.5s.
Permissions:
As per the MIT license, there's a lot of freedom of what you can do! Explicitly, modpacks are allowed. But, I just ask to not redistribute the mod elsewhere, unless the purpose is to distribute a translation or distribute a neccessary update (to make the mod actually load/work) for further versions of the game. (though I'd rather I add the translation/update officially :) .) Right now, curseforge is the only place that I've uploaded the mod.


