Description
Adds 2 Unique Tomes that Summon 2 Seperate Summons Each 1 being the undead and the other being Elemental Spirits, Craftable from the Arcanist's Workbench, which then allows you to summon either of your summon dending on using Left or Right click on your mouse to summon your creatures,
Updates:
-New Elemental Tome
-added global cooldown to each tome
-added a Duration for each summon
-Adjusted AI, due to new update adding a template for us to use now
Necro Tome: 
Crafting Materials (Arcanist's WorkBench)

Elemental Tome:
Crafting Materials (Arcanist's WorkBench)

Necro Tome


Meet the Summons:
Archer:
Right Click:
-CoolDown: 30s
-Undead Duration: 60s
-Stamina Cost: 10
Summons a Ranged Summon that rains down hellfire, atleast if the myths are believed

Warriors:
Left Click:
-CoolDown: 60s
-Undead Duration: 180s
-Stamina Cost: 10
Summons a Squadron of Warriors that surrounds the target and executes them, these will be your front liners
Elemental Tome

Meet the Summons:
Frost Elemental:
Right Click:
-CoolDown: 60s
-Undead Duration: 90s
-Stamina Cost: 10
Summons a Ranged Duo Elemental Frost Spirit that keeps it range and keeps out of combat with Projectiles
Warriors:
Left Click:
-CoolDown: 90s
-Undead Duration: 120s
-Stamina Cost: 10
Summons a Single Fire Elemental that like the frost will fire Projectiles the same as the frost but alot more tanky x3 more health to be Exact.
Early Access
This mod is still very early access some things still need to be finely tuned and adjusted aswell as some Main Mechanics, for exmaple the biggest change that needs to be adjusted is having the summons despawn after a minute lets say, if you have any other Suggestions let me know theres still alot i want to add and adjust like more summons and differnt custom models and weapons aswell as a UI that lets you change summons alot easier and level them up.
Things to Improve:
-Stats of each summon and Cooldowns are to be judges and Edited Extensivly
-Some NPC's wont be targeted (DONE)
-Better improve the time it takes for the summon to come back to the Player (DONE)
-Have the Summon Despawn after a certain amount of Time (DONE)
Bugs-
-Sometimes Summon will attack another Summon (DONE)
-will need to fix how the summon is spawned, with the new update they use Bone piles but i dont like using a source for my summons except for a replenishable resource like your stamina or Mana. (Sometimes summon wont spawn)


