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Mythbound Magic

This mod adds magic to Hytale.

File Details

MythboundMagic-0.2.0.jar

  • R
  • Jan 21, 2026
  • 439.24 KB
  • 1.2K
  • Early Access

File Name

MythboundMagic-0.2.0.jar

Supported Versions

  • Early Access

- Added a new item, Archmage Staff! This is a direct replacement to the Shadow Bolt Staff. Make this in the Arcane Workbench. To select a spell, [Crouch] + [Right-click] to open the spell select menu. 
    * This staff uses the new spell system. Using this system, I can attach the spellcasting logic to any item. Spells are written on the item itself. In the current form, this is static list attached to the archmage staff. In the future, you will be able to write the spells you want on a spellcasting tool. Currently the staff doesn't have a block on right click. Still working on it.
- The old Shadow Bolt Staff will be removed next update.
- Added a new spell, Ice Ball I! This spell shoots a ball of ice, dealing ice damage.
- Added a new spell, Fire Ball I! This spell shoots a ball of fire, dealing fire damage.
- Added a new spell, Attract I! This spell pulls all items to the caster within a 10 block range.
- Added a new spell Swiftness I. This spell greatly increases runspeed of all players within 5 blocks of the caster for 1m.
- Added a new spell, Bear Form. This spell shapeshifts the caster into a bear for 5m. Heals 10HP on transformation.
- Added a new spell, Spirit Of Wolf. This spell shapeshifts the caster into a wolf with increased runspeed for 2m.
    * Note, all spells still need balancing.
- Changed the particles on the archmage staff.
- Started adding some sounds to spell completion.
- Added sounds to summoning and dismissing the Tamed Emberwulf.
- When storing a mount in a soulstone, the current health is now saved. Better start healing those mounts!
- Using the staff to cast a spell now takes stamina and builds signature energy. Currently there is no signature special for the archmage staff.