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adds new NPCs, races, villages, and RP-focused content to the game world.

Description

MoreNPC – New NPCs & Races for Hytale

MoreNPC adds new NPCs, races, villages, and RP-focused content to the game world.
The mod is designed to grow over time, with many more races and NPCs planned for future updates.


🌿 About the Mod

MoreNPC focuses on:

  • Adding new intelligent NPC races
  • Providing RP-friendly villages and structures
  • Introducing merchants, creatures and more

⚠️ Important:

Dependencies:


Please help keep this mod free and alive for more updates!


MoreNPC 2.0.0 Big Update with many new races!

Skin and Clothes change randomly on spawn for some npc's like Grungs,Slothians,Saurians and Humans

 

You can delete unwanted NPCs from the folder.
Just open the .rar file, go to Server/NPC/, then check the Roles and Spawn folders and delete anything you don’t want. It should be enough.

The Grungs are an neutral amphibian, tribal race that inhabits swamp biomes.
They are closely tied to primitive magic, spirits, and marshland creatures.

Grung (Neutral) (Spawn in Zone 1 Forest Gully and Swamp)

  • Grung Tadling
  • Grung Hopling Settled
  • Grung Hopling
  • Grung Hopling Archer
  • Grung Merchant
  • Grung Elder

Creatures (Hostile) (Spawn in Zone 1 Swamp)

  • Toad Minion

The Tuluk are a neutral, walrus-like humanoid race that inhabits glacial and frozen biomes.
They are hardy survivors, deeply connected to the cold seas, ice fields, and ancestral traditions, relying on fishing, trade, and communal life to endure the harsh climate.

Tuluk (Neutral) (Spawn in Zone 3 Glacial and Frozen Shore biomes)

  • Tuluk Calf
  • Tuluk Villager
  • Tuluk Pink
  • Tuluk Fisherman
  • Tuluk Merchant

The Slothians are a neutral, sloth-like humanoid race that inhabits dense jungles.
Living in harmony with nature, favoring patience, observation, and simple craftsmanship over conflict.

Slothian (Neutral) (Spawn in Zone 4 Jungle)

  • Slothian Kid
  • Slothian Villager
  • Slothian Monk
  • Slothian Scout
  • Slothian Warrior

The Saurians are a hostile, reptilian humanoid race that inhabits Jungles.
They are resilient and territorial, with a strong clan-based culture built around survival, hunting, and respect for ancient bloodlines.

Saurian (Hostile) (Spawn in Zone 4 Jungles)

  • Saurian Rogue
  • Saurian Warrior
  • Saurian Hunter

The Bramblekin are a hostile, goat-like humanoid race that inhabits Mountains.
They are living embodiments of nature, bound to roots, thorns, and forest spirits, acting as quiet guardians of the wild.

Bramblekin (Hostile) (Spawn in Zone 3 Mountains)

  • Bramblekin Fighter
  • Bramblekin Berserker
  • Bramblekin Shaman

Humans are a neutral and highly adaptable humanoid race found across Kweebec Territories.
Their strength lies in versatility, ambition, and social organization, allowing them to build settlements, trade routes, and kingdoms wherever they settle.

Human (Neutral) (Spawn in Zone 1 Plains)

  • Human Child (Work in Progress)
  • Human Villager (Male/Female)
  • Human Soldier (Tier 1,2,3,4)
  • Human Archer (Tier 1)
  • Human Merchant
  • Human Blacksmith

🏘️ Prefabs

Grung Village, Tuluk Camp

Prefabs can be found in Server/Prefabs/Npc/*

⚠️ Important:

Dependencies:


 

🪄 Weapons & Items

Maelstrom Mace

Shaman Staff

Tribal Spear (One-Handed)

Wooden Shaman Helm

Icy Trident (Work in Progress)

Kweebec Platform Stairs

 


Credits to WanMine and his mod Wan's Wonder Weapons for the Maelstrom Mace model.